Search found 505 matches

by Tono-Tako
Sat Sep 06, 2008 5:29 am
Forum: Map Releases
Topic: Oc_Combinebase_Alpha1
Replies: 11
Views: 9136

thanks for the comments, guys, im looking forward to improve the map
by Tono-Tako
Fri Sep 05, 2008 11:06 pm
Forum: Map Releases
Topic: Oc_Combinebase_Alpha1
Replies: 11
Views: 9136

Oc_Combinebase_Alpha1

Released!

Image
http://tonotako.com/ObsidianConflict/Ma ... alpha1.rar

Recommended players:
3 or more
by Tono-Tako
Thu Sep 04, 2008 3:44 am
Forum: WIP Mapping
Topic: Oc_Combinebase
Replies: 26
Views: 16777

damn, i have school next monday and i cant spend the time i wish to finish the map, i think i'll release an alpha version, i really want this one released
by Tono-Tako
Wed Sep 03, 2008 8:32 am
Forum: General Discussion
Topic: sv_lan 0
Replies: 11
Views: 7447

mani admin crashes on mapchange.
by Tono-Tako
Wed Sep 03, 2008 8:01 am
Forum: General Discussion
Topic: sv_lan 0
Replies: 11
Views: 7447

you have to changelevel after writing sv_lan 0 in console to take effect.
by Tono-Tako
Tue Sep 02, 2008 8:11 am
Forum: Map Releases
Topic: oc_antlion_attack_01
Replies: 69
Views: 46841

Ok, just finished some more tweaks to antlion_attack. I'll be re-releasing it (again) sometime soon. Probably while compiling return to city 17 bits. + Added the point_message_multiplayers from W0rf0x (actually I just opened the VMF up in a text editor and copy/pasted the values. It was kinda cool....
by Tono-Tako
Thu Aug 28, 2008 8:00 pm
Forum: Map Releases
Topic: oc_antlion_attack_01
Replies: 69
Views: 46841

yeah, we had some fun there. even on hard wasnt so hard, lol.
Image
Image
by Tono-Tako
Thu Aug 28, 2008 7:52 pm
Forum: Misc Releases
Topic: New script for all css guns
Replies: 26
Views: 31749

awesome, more css weapons.
by Tono-Tako
Wed Aug 27, 2008 6:18 am
Forum: General Discussion
Topic: Site Moved
Replies: 17
Views: 12581

Mexico
Faster
by Tono-Tako
Mon Aug 25, 2008 12:12 pm
Forum: WIP Mapping
Topic: Oc_Combinebase
Replies: 26
Views: 16777

The large combine decal on top of the base wants moving slightly to the right. Have some cables connecting up the generator to other stuff look at the combine generator model (something like that). off the top of my head ents are move_rope and keyframe_rope. Apart from that looks good. done, and do...
by Tono-Tako
Mon Aug 25, 2008 11:36 am
Forum: WIP Mapping
Topic: Oc_Combinebase
Replies: 26
Views: 16777

I changed some little things. http://img141.imageshack.us/img141/714/occombinebase0011wt2.jpg http://img411.imageshack.us/img411/562/occombinebase0012iy1.jpg http://img376.imageshack.us/img376/3053/occombinebase0013es5.jpg Ichy Room: http://img376.imageshack.us/img376/6497/occombinebase0007fq5.jpg h...
by Tono-Tako
Sat Aug 23, 2008 11:20 pm
Forum: WIP Mapping
Topic: WIP: smash tv!
Replies: 72
Views: 49903

lolwut hoppers?
by Tono-Tako
Sat Aug 23, 2008 11:19 pm
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 774775

how?
by Tono-Tako
Sat Aug 23, 2008 11:55 am
Forum: General Discussion
Topic: Crashing Maps
Replies: 10
Views: 6369

Crashing Maps

Current maps that i know that crash:
oc_warmachine when you have to use the barnacles to get up.
oc_tantrum_b3 when you open the door to escape from the core destruction.

post yours.
by Tono-Tako
Sat Aug 23, 2008 7:53 am
Forum: Misc Releases
Topic: Hunter moar episode 1 colored
Replies: 7
Views: 7074

no pics no clicks