hi.
It introduces my new map.
"oc_druaga" is a map that images the arcade game "Tower of Druaga".
The player defeats the enemy with a sword and shield.
The blitz etc. that the enemy shoots are guarded with the shield.
vordigants is set up instead of the magician.
The combine soldier is set up instead of the knight.
The AntlionGuard appears in the floor, too.
Naturally, it is necessary to knock this down only with the sword.
The casket of a simple design is made for trial purposes.
It is possible to play only by one floor because it began still just
to make it.
Because I do not understand how to make the custom Weapon,
the sword is formed with the brush.
The map can be made in capacity only by about five floors.
I try the production of this map as much as possible.
oc_druaga
Looks interesting, good to see your still mapping
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Yeah, but unlike you I'm trying to help him with what i am able to do
Oh, sry, man, i forgot that you're not able to contribute anything productive...
So, Masaox, if you want me to make a custom sword model for you, then you might just ask me
Also you might google for XSI and tutorials on how to make models for the source engine if you like to make a custom sword viewmodel yourself
I can always help you then in getting some basic knowledge of modeling and animating
Oh, sry, man, i forgot that you're not able to contribute anything productive...
So, Masaox, if you want me to make a custom sword model for you, then you might just ask me
Also you might google for XSI and tutorials on how to make models for the source engine if you like to make a custom sword viewmodel yourself
I can always help you then in getting some basic knowledge of modeling and animating
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- prop_physics
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