Linkmister's Modern Weaponry Transformation Pack
Posted: Tue Jun 08, 2010 4:53 am
For the longest time I have wanted to do this, to re-create the HL2 weapons in my own vision and style. Unfortunatly I was never an animator back when this idea popped into my head. But now, nothing is holding me back. Ladies and Gentlemen I give you.....The Modern Weaponry Transformation Pack (M.W.T.P.)
Features:
All the HL2 weapons and some of the OC weapons re-created in my own vision
Hi-def models and sounds from FPSB and MW2
All new animations
MW2 Arms
.Exe's personal MW2 Digital Re-texture
Now I am not gonna end the post here because I know all of you are curious as to what weapons will be used for this pack so here you go(Remember all items on this are subject to change)
Crowbar: (not yet started)
UV - B0T
Smooth - B0T
Compile - BadPrankster
Model - Loyen
Skin - Krossbowkid
Been using this skin for sometime, I think it's about time someone gives this the animation it deserves.
Medpack: (not yet started)
Currently searching for a model, suggestions are welcome.
9MM Pistol: (Done, needs to be compiled)
Model: Silvio Dante
Skins: LoneWolf / Kimono
Since the pistol in HL2 was a USP I decided to go with a better looking one, this model is amazing and I loved animating with it.
.357 Magnum: (not yet started)
Model found, currently rigging
SMG: (not yet started)
Model: Schmung
Grenade Model: PARANOIA team
Textures: Thanez, Grizzly (bullet), PARANOIA team
I like the model and the textures used in this model, the M203 was a bonus.
Uzi: (not yet started)
Boba Fett - Skinning, Normals/phongmask Maps
Syncing - Model/Uvmaps/Compile
Over the past months that I have been here I have animated a total of 6 Uzis, let's see if all that practice will pay off.
AR2: (not yet started)
Infinity Ward- Model, Skin, Textures
Oh yeah, the ACR from MW2, one of the most used weapons in the game, absolutely loved using this back when I was into it.
Shotgun: (not yet started)
Infinity Ward- Model, Skin, Textures
The Spas-12, another one of the most used weapons, better than most of the shit I see on FPSB quite honestly.
Sniper Rifle: (not yet started)
Infinity Ward: Model, Skin, Textures
Barrett M107, .50 Caliber, Enough said.
Grenade: (not yet started)
Model found, currently rigging.
Manhack: (not yet started)
Using the default model, needs to be rigged.
OICW: (W.I.P. 15%)
Twinke Masta- Model, Textures
20,000 triangles, hi-def textures, what more do you want?
What about the Alyx Gun, S.L.A.M, RPG, G36C, and Spas-12?
Those do need some editing but I can't find a decent model for them.
When will this come out?
Hopefully this year but, OC animations and requests from good friends get first priority, this is just something I am doing in my spare time.
Can we suggest something (models,sounds,etc.)?
Yes please do, I am going to need all the help I can get.
Have you gone insane?
Yes, I have gone completely insane.
Features:
All the HL2 weapons and some of the OC weapons re-created in my own vision
Hi-def models and sounds from FPSB and MW2
All new animations
MW2 Arms
.Exe's personal MW2 Digital Re-texture
Now I am not gonna end the post here because I know all of you are curious as to what weapons will be used for this pack so here you go(Remember all items on this are subject to change)
Crowbar: (not yet started)
UV - B0T
Smooth - B0T
Compile - BadPrankster
Model - Loyen
Skin - Krossbowkid
Been using this skin for sometime, I think it's about time someone gives this the animation it deserves.
Medpack: (not yet started)
Currently searching for a model, suggestions are welcome.
9MM Pistol: (Done, needs to be compiled)
Model: Silvio Dante
Skins: LoneWolf / Kimono
Since the pistol in HL2 was a USP I decided to go with a better looking one, this model is amazing and I loved animating with it.
.357 Magnum: (not yet started)
Model found, currently rigging
SMG: (not yet started)
Model: Schmung
Grenade Model: PARANOIA team
Textures: Thanez, Grizzly (bullet), PARANOIA team
I like the model and the textures used in this model, the M203 was a bonus.
Uzi: (not yet started)
Boba Fett - Skinning, Normals/phongmask Maps
Syncing - Model/Uvmaps/Compile
Over the past months that I have been here I have animated a total of 6 Uzis, let's see if all that practice will pay off.
AR2: (not yet started)
Infinity Ward- Model, Skin, Textures
Oh yeah, the ACR from MW2, one of the most used weapons in the game, absolutely loved using this back when I was into it.
Shotgun: (not yet started)
Infinity Ward- Model, Skin, Textures
The Spas-12, another one of the most used weapons, better than most of the shit I see on FPSB quite honestly.
Sniper Rifle: (not yet started)
Infinity Ward: Model, Skin, Textures
Barrett M107, .50 Caliber, Enough said.
Grenade: (not yet started)
Model found, currently rigging.
Manhack: (not yet started)
Using the default model, needs to be rigged.
OICW: (W.I.P. 15%)
Twinke Masta- Model, Textures
20,000 triangles, hi-def textures, what more do you want?
What about the Alyx Gun, S.L.A.M, RPG, G36C, and Spas-12?
Those do need some editing but I can't find a decent model for them.
When will this come out?
Hopefully this year but, OC animations and requests from good friends get first priority, this is just something I am doing in my spare time.
Can we suggest something (models,sounds,etc.)?
Yes please do, I am going to need all the help I can get.
Have you gone insane?
Yes, I have gone completely insane.