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 Post subject: Revolver Gun WIP
PostPosted: Sun Jan 23, 2011 7:48 am 
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Hey everyone, im starting to learn how to model and like to see everyones opinion on it, I been using basic commands as im still a freshman to 3D Max.

If anyone can point me in the right direction it would be gladly helpful :)

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 Post subject: Re: Revolver Gun WIP
PostPosted: Sun Jan 23, 2011 12:43 pm 
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I can´t say much because i´m a trainee too, but good job.

Try doing the drum of the revolver and making more "curved" the edges.

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 Post subject: Re: Revolver Gun WIP
PostPosted: Sun Jan 23, 2011 7:01 pm 
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Yea im planning on doing the drum last cause I think thats the most hardest, and I still have no idea how im going to merge them all together :(


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 Post subject: Re: Revolver Gun WIP
PostPosted: Sun Jan 23, 2011 9:18 pm 
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Don't do box modeling, create a plane and extrude.

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For this message the author Shana has received thanks: Ranka(Sun Jan 30, 2011 1:20 pm)
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 Post subject: Re: Revolver Gun WIP
PostPosted: Fri Jan 28, 2011 10:20 am 
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Little hint: this button is awesome.

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I could recommend you best tutorial i ever seen called "Model, UV, and Texture a Mac-10 Submachine Gun" by Ben Tate.
It's retail though, so see if you can find it.
But this really helpful tutorial, i've learned alot of things from it, and it covers almost everything.

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For this message the author SoJa has received thanks: fug4life(Fri Jan 28, 2011 3:09 pm)
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 Post subject: Re: Revolver Gun WIP
PostPosted: Sun Jan 30, 2011 1:20 pm 
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W0rf0x wrote:
Don't do box modeling, create a plane and extrude.


I learned my lesson on this '^'

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