Portal Multiplayer Fun (This is not a fake!)
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- Entity Master
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- Joined: Tue Oct 03, 2006 7:50 pm
- Location: Mannheim, Germany
Portal Multiplayer Fun (This is not a fake!)
I experimented around with Portal together with Guhlius.
Theoretically any Source Game is Multiplayer Capable. So we tried it with Portal, first we got kicked from our Server after a few Seconds. Then we noticed that this not happens when VAC is turned off.
You just need to:
-Enter the Portal Start Parameter -unsecure
In console:
-maxplayers X (to the amount of players you want)
-map (whateveryouwant)
-sv_cheats 1 (in order to get the all Weapons AND the Portalgun)
Every player has his own 2 Portals, and you can shoot weapons through it. Physics also work good. It just crashes when a player get near it, but anyway, it a whole lot of Fun =D.
Proof that it works:
ROCKET PENIS:
ASS MAGNUM:
Portals for everyone:
Infinite Rocket:
More Multiportal:
2 Infinite Rockets:
Multiportaled Grenade:
More Multiportals:
Theoretically any Source Game is Multiplayer Capable. So we tried it with Portal, first we got kicked from our Server after a few Seconds. Then we noticed that this not happens when VAC is turned off.
You just need to:
-Enter the Portal Start Parameter -unsecure
In console:
-maxplayers X (to the amount of players you want)
-map (whateveryouwant)
-sv_cheats 1 (in order to get the all Weapons AND the Portalgun)
Every player has his own 2 Portals, and you can shoot weapons through it. Physics also work good. It just crashes when a player get near it, but anyway, it a whole lot of Fun =D.
Proof that it works:
ROCKET PENIS:
ASS MAGNUM:
Portals for everyone:
Infinite Rocket:
More Multiportal:
2 Infinite Rockets:
Multiportaled Grenade:
More Multiportals:
Don´t feed the Graphic Whores!
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- Entity Master
- Posts: 360
- Joined: Tue Oct 03, 2006 7:50 pm
- Location: Mannheim, Germany
also es muss mit -INsecure gestartet werden.. und es hat leider nicht funktioniert mit noclip... es crasht schon, wenn man in die nähe kommt.. wer weiter testen will kann das gerne tun... mein ansatz is den bereich indem die pysik um das portal berechnet wird ändern (sv_portal oder sowas auf jedenfall mit nem x und nem y wert) habs noch nich probiert weil ich angepisst bin da es immer das komplette spiel crasht und nich nur den server an sich
english: u have to use -INsecure not unsecure as startup option... noclip was not the solution.. so we still crash the game by using portals... i stopped stesting becaus i realy get pissed cause when it crashes it does crash badly... u have to restart game and it just got to annoying... if u want to keep testing i would ollk for the pysic-box-thingy they were talking about in the commentarys it somethin like sv_portal_ or portal_ with an x and an y value, maybe if u shrink those vakuse or if u make them bigger it might work
english: u have to use -INsecure not unsecure as startup option... noclip was not the solution.. so we still crash the game by using portals... i stopped stesting becaus i realy get pissed cause when it crashes it does crash badly... u have to restart game and it just got to annoying... if u want to keep testing i would ollk for the pysic-box-thingy they were talking about in the commentarys it somethin like sv_portal_ or portal_ with an x and an y value, maybe if u shrink those vakuse or if u make them bigger it might work
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- Entity Master
- Posts: 360
- Joined: Tue Oct 03, 2006 7:50 pm
- Location: Mannheim, Germany
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