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 Post subject: Woa, phar out!
PostPosted: Mon Jul 02, 2007 12:07 am 
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Another addition to Singe's weird and wonderful style, his new map coop_epicycle,...I had to post pics
:shock: :siezure: :shock: :siezure:

Image

Image

Image

Image

Amazing stuff...

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PostPosted: Mon Jul 02, 2007 12:15 am 
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PostPosted: Mon Jul 02, 2007 8:24 am 
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Woah, is that done with nodraw against a null background?

Funky...

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PostPosted: Mon Jul 02, 2007 9:09 am 
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Have no idea, but yeah Funky...

I was a little see sick at first trying to play it, pure motion blur!

Took me a while before I was like yeah this map rocks!

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PostPosted: Mon Jul 02, 2007 8:57 pm 
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DaMaN wrote:
Woah, is that done with nodraw against a null background?

Yes

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PostPosted: Tue Jul 03, 2007 12:57 am 
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Null as in the void. :P
Ive had nightmares about the void back when I first started mapping Half-Life 1. So mysterious. I remember the tutorials, "Don't leave holes in your map or the void will enter and steal your lighting!!!!"

Good times.


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 Post subject:
PostPosted: Tue Jul 03, 2007 8:47 pm 
Yeah The void
Evil git.....


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PostPosted: Tue Jul 03, 2007 11:07 pm 
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skidz wrote:
Null as in the void. :P
Ive had nightmares about the void back when I first started mapping Half-Life 1. So mysterious. I remember the tutorials, "Don't leave holes in your map or the void will enter and steal your lighting!!!!"

Good times.

Hahaha! I remember things like that from HL1 mapping...

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