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Woa, phar out!

Posted: Mon Jul 02, 2007 12:07 am
by fug4life
Another addition to Singe's weird and wonderful style, his new map coop_epicycle,...I had to post pics
:shock: :siezure: :shock: :siezure:

Image

Image

Image

Image

Amazing stuff...

Posted: Mon Jul 02, 2007 12:15 am
by Hell-met
:o

Posted: Mon Jul 02, 2007 8:24 am
by DaMaN
Woah, is that done with nodraw against a null background?

Funky...

Posted: Mon Jul 02, 2007 9:09 am
by fug4life
Have no idea, but yeah Funky...

I was a little see sick at first trying to play it, pure motion blur!

Took me a while before I was like yeah this map rocks!

Posted: Mon Jul 02, 2007 8:57 pm
by Shana
DaMaN wrote:Woah, is that done with nodraw against a null background?
Yes

Posted: Tue Jul 03, 2007 12:57 am
by skidz
Null as in the void. :P
Ive had nightmares about the void back when I first started mapping Half-Life 1. So mysterious. I remember the tutorials, "Don't leave holes in your map or the void will enter and steal your lighting!!!!"

Good times.

Posted: Tue Jul 03, 2007 8:47 pm
by Xesum
Yeah The void
Evil git.....

Posted: Tue Jul 03, 2007 11:07 pm
by DaMaN
skidz wrote:Null as in the void. :P
Ive had nightmares about the void back when I first started mapping Half-Life 1. So mysterious. I remember the tutorials, "Don't leave holes in your map or the void will enter and steal your lighting!!!!"

Good times.
Hahaha! I remember things like that from HL1 mapping...