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PostPosted: Thu Dec 10, 2009 9:46 am 
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I got some CODMW2 player models for GMOD and because they looked so awesome I converted my favorite one for OC.

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Maybes I make a MW2 Player model pack?

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PostPosted: Thu Dec 10, 2009 9:49 am 
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:o

Gj!

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PostPosted: Thu Dec 10, 2009 9:52 am 
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Thanks man, but the thanks belongs to you for your great tutorial!

The only part that gave me problems was the texture directories.

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PostPosted: Thu Dec 10, 2009 10:38 am 
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Well, I tried to make a citizen version of the model, but with mixed/bad results.

I can look at it in the Model Viewer, citizen animations work great and the weapons attach properly.

But in game, as a prop_dynamic it looks great, but as a npc_citizen, it causes the game to crash during load with a 'read' error.

Shifty said it might be the facial deformations, but I have seen models used as a citizen in GMOD that don't have face animations and they work fine.

Ingame as a prop_dynamic.
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PostPosted: Thu Dec 10, 2009 11:07 am 
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Oh and it is the citizen, as they work fine as a combine soldier.

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PostPosted: Thu Dec 10, 2009 3:31 pm 
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Awesome model yea would be cool to get more MW2 models also Ghost :D because hes just that awesome hehe


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PostPosted: Thu Dec 10, 2009 5:54 pm 
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it looks nice and the model would fit into a war like map that has allied soldiers so good idea if you ask me.

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PostPosted: Thu Dec 10, 2009 6:07 pm 
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Stayin' Frosty.


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PostPosted: Thu Dec 10, 2009 6:34 pm 
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Garry, as for the citizen I know why its crashing.

When you select the citizen in hammer make sure in the object propeties you select the citizen type, which for custom models = Unique (the other two options are citizen & rebel).

Also in the flags tab, make sure random head and random male & female are not checked/selected.

That should sort your troubles.

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PostPosted: Thu Dec 10, 2009 9:40 pm 
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Thanks everyone for your positive comments, if I release a player pack I will also release a citizen/combine replacement for mappers(it wouldn't replace rebels unless you add it in hammer.).

And I did set it to "Unique" but didn't disable random heads, I'll go ahead and try that.

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PostPosted: Thu Dec 10, 2009 10:50 pm 
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It was the random heads flag, they work great now:
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PostPosted: Fri Dec 11, 2009 12:51 am 
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Gjsdeath wrote:
It was the random heads flag, they work great now:


like it :lol:


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