Ep1 Maps online test

Media Gallery, Obsidian Material Only.
Mutant Enemy
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Post by Mutant Enemy »

I can't fully understand what you are saying but I think I have some sort of idea so I will try to awnser you ?!?!?!?!?!?!?!?!?

To play the Ep1 maps you will need to have to CGF files for ep1.
I'm guessing that if you try to join a server running a Ep1 map and you don't have Ep1 you will just get that message "missing map ep1_XXX" so I doubt people will be able to play Ep1 from playing this mod.
[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

Or you could just add the maps from ep1 but not the content from it, but then you would get black and purple shit, plus it would not work because of the missing animations, if it did work the player animations would most likely be in a MingeBag pose style.
Mutant Enemy
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Post by Mutant Enemy »

[JSC]_PREDATOR wrote:Or you could just add the maps from ep1 but not the content from it, but then you would get black and purple shit, plus it would not work because of the missing animations, if it did work the player animations would most likely be in a MingeBag pose style.
In short:
Missing scripts
Tuskin
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Post by Tuskin »

Scrap wrote:
Oniyuri wrote:
Hyperjag3 wrote:The ash and snowfall precipitation types were included in the sdk code.
Does that mean we'll be able to use them when we get the next obsidian update? :D I'll probably have use for the ashes!
let me guess? star wars episode III scene where luke fights kenobi and burns to ashesh?
Sorry it had to be said, it was Anakin VS Obi wan :P

Also As and Smoke? ep1 Maps? w00t!
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Post by [JSC][GU]PREDATOR »

Will you be puttin ep2 stuff on here too? when its out.
Svanrog
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Post by Svanrog »

And what about ep3?
destu
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Post by destu »

And what about HL5?
[JSC]Steve
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Post by [JSC]Steve »

We will be dead.

The episodes are still on the source engine so that means they should be compatible with future versions of OC, right?
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