oc_cleanup

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skidz
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oc_cleanup

Post by skidz »

Image
Image
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Vasili
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Re: oc_cleanup

Post by Vasili »

skidz wrote:Image
Image
It's looking very good, and I'll think i''l help me self to some of the texture's
Mustang
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Post by Mustang »

I want new maps.
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Post by destu »

When is this and ocf_seamus coming?
skidz
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Post by skidz »

seamus is a map we dont have any use for currently. It was designed for our fort gameplay but we dont have that finished yet.
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Post by Svanrog »

skidz wrote:seamus is a map we dont have any use for currently. It was designed for our fort gameplay but we dont have that finished yet.
Which gameplays are finished? There is quite a list in hammer.
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Post by skidz »

The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
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Post by destu »

skidz wrote:seamus is a map we dont have any use for currently. It was designed for our fort gameplay but we dont have that finished yet.
What about deadland? It has ocf_ infront of its name.
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Post by [JSC][GU]PREDATOR »

You should have it so that when you start the map you don't have any weapons its like an ordinary day at work untill the combines storm in and the weapon vault opens.
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Post by Svanrog »

skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Objective scoring? Will you only get score by completing objectives? :)
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Post by Scrap »

Oniyuri wrote:
skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Objective scoring? Will you only get score by completing objectives? :)
or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.
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Post by Svanrog »

Scrap wrote:
Oniyuri wrote:
skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Objective scoring? Will you only get score by completing objectives? :)
or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.
Giving people who complete objectives extra score is quite simple. :) Use a game_score entity.
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Post by skidz »

Oniyuri wrote:
Scrap wrote:
Oniyuri wrote:
skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Objective scoring? Will you only get score by completing objectives? :)
or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.
Giving people who complete objectives extra score is quite simple. :) Use a game_score entity.
I wasnt sure that it even existed :p
Hammer so nice 8)
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Post by Vasili »

Whoa I think i've just gave this thread life!
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Post by Svanrog »

skidz wrote:
Oniyuri wrote:
Scrap wrote:
Oniyuri wrote:
skidz wrote:The mod really only supports the team and lives gameplay.
Objective scoring will be added soon enough.
Objective scoring? Will you only get score by completing objectives? :)
or maybe the mapper decides how the player scores! only i dont know how the heck you could do that.
Giving people who complete objectives extra score is quite simple. :) Use a game_score entity.
I wasnt sure that it even existed :p
Hammer so nice 8)
Yeah. :) You can even decrease somebody's score. xD
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