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PostPosted: Sat Dec 24, 2011 6:47 am 
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Ok, seriously, are you guys for real?

Please don't get me started about revealing IP's and what's related to that, I'm not in the mood for that, just give that guy the server IP/DNS and Port so he can join...

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PostPosted: Sat Dec 24, 2011 8:03 am 
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tracert <domain> ftw. There's just no point trying to hide it because if you were actually successful in doing so, nobody would even be able to connect at all, i.e. firewall!

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I think the only time we'll get a Source SDK code update is when it starts having purchasable hats integrated, i.e. hatconomy.

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PostPosted: Sat Dec 24, 2011 9:22 am 
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W0rf0x wrote:
You know you can get DDOS'd either way, right?


Yes that's why I have an anti-ddos firewall installed.

Doomblade94 wrote:
Ok... After doing a search so I know what it means to give denial of service and what TOR means, then I only have to ask where I can download the direct connect mod for STEAM (it said I don't have it installed)


The direct connect works with steam itself. It will automatically connect the server. Alternatively you can use this: server.raidensnakesden.net:27015 (it works)

Neico wrote:
Ok, seriously, are you guys for real?

Please don't get me started about revealing IP's and what's related to that, I'm not in the mood for that, just give that guy the server IP/DNS and Port so he can join...


Nelco TOR proxy DDOS attacks are a nightmare to stop since the attackers IP addresses changes every 3 seconds. that's why i'd rather use hostname rather than a direct IP.

TESLA-X4 wrote:
tracert <domain> ftw. There's just no point trying to hide it because if you were actually successful in doing so, nobody would even be able to connect at all, i.e. firewall!


As I said to nelco just now. I'd rather use the hostname rather than the direct IP address.


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PostPosted: Sat Dec 24, 2011 12:46 pm 
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raidensnake wrote:
As I said to nelco just now. I'd rather use the hostname rather than the direct IP address.

Because a hostname totally doesn't map to an IP.

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PostPosted: Sun Dec 25, 2011 3:08 pm 
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Reminds me of
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PostPosted: Fri Dec 30, 2011 6:41 pm 
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fact is the main issue is IP spoofing. (cloning)


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PostPosted: Tue Jan 03, 2012 11:31 pm 
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I've never heard admins or owners or server officials ever say anything about "IP Cloning". I just hear complaints about DDoS or hackers.


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PostPosted: Tue Jan 10, 2012 3:47 pm 
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The thing is, people can connect to your server, because they can find out your IP.
The hostname gets associated with your IP, so you simply have to do a DNS request, which is what Source will also do one way or another, and get the servers IP to connect to.

If you'd succeed to hide your IP somehow, then people would also consequentially be unable to join your server in game.

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For this message the author z33ky has received thanks: 2 Gary(Thu Jan 19, 2012 12:14 am), Neico(Tue Jan 10, 2012 6:25 pm)
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PostPosted: Wed Jan 18, 2012 10:35 pm 
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well if these SOPA/PIPA laws fall into place even the IP's could get blocked!


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PostPosted: Thu Jan 19, 2012 1:25 am 
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please, go and read a bit and only start posting again if you've gained some wisdom...

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PostPosted: Sat Jul 28, 2012 11:25 pm 
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As promised from earlier:

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PostPosted: Mon Feb 24, 2014 3:20 am 
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Updated previous details as running on a new server as of 17/10/2013


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