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Sin Episodes Model Pack

Posted: Tue Feb 01, 2011 6:49 pm
by SoJa
[hr]
Hi guys! Today i finished sin emergence (after 3 years from the first time i've touched it) and decided to make sin related model pack.
It took 2,5 hours and half of them was spent on making these goddamn pictures. I start thinking that creating thousands of vgui icons could be a good kind of punishment in hell. Anyway, here's a result.

D-O-W-N-W-L-O-A-D
(Updated 1.1)

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Re: Sin Episodes Model Pack

Posted: Tue Feb 01, 2011 7:30 pm
by fug4life
Oh sweet, great stuff!


Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?

Re: Sin Episodes Model Pack

Posted: Tue Feb 01, 2011 7:40 pm
by Shana
fug4life wrote:Oh sweet, great stuff!


Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
I always use printscreen and paste in photoshop/paint.net.

Re: Sin Episodes Model Pack

Posted: Tue Feb 01, 2011 7:45 pm
by SoJa
fug4life wrote:Oh sweet, great stuff!


Yeah I've had trouble recently, HLMV wont take the full screenshot of the model to tga, I think its has something to do with running sdk on 64bit, any suggestions?
I just making the screenshot via printscreen, then switching colours in hlmv: background colour to white and both lightings to black.
Making screen again and using as alpha mask.

Each time i taking screenshot using mv, i getting only this.

Re: Sin Episodes Model Pack

Posted: Tue Feb 01, 2011 8:17 pm
by MaestraFénix
More stuff!!!

The Elexis models have jigglebones (XD)?

EDIT: Why are textures from items and weapons?

Re: Sin Episodes Model Pack

Posted: Tue Feb 01, 2011 10:28 pm
by fug4life
SoJa wrote:Each time i taking screenshot using mv, i getting only this.
Yeah same, I've only had this trouble since switching to 64bit sdk. And once I managed to get it to take it correctly, I'll try Printscreen, thanks guys.

Re: Sin Episodes Model Pack

Posted: Wed Feb 02, 2011 2:19 am
by Baddtraxx
nice :D

Re: Sin Episodes Model Pack

Posted: Wed Feb 02, 2011 2:40 am
by Keychain
Sweet.

And thanks for putting effort in to making some decent pictures. A lot of people tend to make really screwed up ones.

Re: Sin Episodes Model Pack

Posted: Wed Feb 02, 2011 7:13 am
by Pope_Homeless_XIII
Oh sweet I freaking love SiN emergence, must of played through it more than I care to remember :shock: .

Re: Sin Episodes Model Pack

Posted: Wed Feb 02, 2011 9:36 am
by ViralHatred
Nice job, you missed the citizen out, but nevermind!

This reminds me of my scrapped SiN Ep DM mod.

Re: Sin Episodes Model Pack

Posted: Wed Feb 02, 2011 10:27 am
by SoJa
ViralHatred wrote:Nice job, you missed the citizen out, but nevermind!

This reminds me of my scrapped SiN Ep DM mod.
Actually i haven't missed the citizen, he's just ugly as... as Male_Cheaple.
So i just cut him from the pack.

Re: Sin Episodes Model Pack

Posted: Wed Feb 02, 2011 11:50 pm
by LivingWithGames
Nice models you got here SoJa.Maybe I'll give them a try if I got time.

Re: Sin Episodes Model Pack

Posted: Thu Feb 03, 2011 9:15 am
by MaestraFénix
Maestro Fénix wrote:EDIT: Why are textures from items and weapons?
I had to delete some files, because for example the texture of the RPG was diferent and doesn´t fit (i think that it was the v_model applied in W_model).

Re: Sin Episodes Model Pack

Posted: Thu Feb 03, 2011 2:20 pm
by SoJa
Maestro Fénix wrote:
Maestro Fénix wrote:EDIT: Why are textures from items and weapons?
I had to delete some files, because for example the texture of the RPG was diferent and doesn´t fit (i think that it was the v_model applied in W_model).
Oh sure, i see. Sorry, my bad.
Updated link in the first post. Also added that jiggle stuff, you know.

Re: Sin Episodes Model Pack

Posted: Tue Mar 08, 2011 5:23 pm
by Sabre
Very nice. Don't see many Sin fans around. I'll try them in the next version.