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Posted: Thu Dec 03, 2009 2:49 pm
by cementiet
Again here i am..i did read arround in the forums and the info files found in obsidian conflict itzelf made it work and i can open hammer now but i cannot see the grid, tried to fix it myzelf, but afther 4 hours of just trying to get it work and failing. So i was doomed to ask it again.... it does not work cus i am missing this path:

b:\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc

if i go in Sourcemods i only got obsidian there, and not sourcesdk_continent

were am i suposed to get this with all the files inside it?

sorry for my problem, thanks for the help.

Posted: Thu Dec 03, 2009 3:03 pm
by fug4life
b:\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc

Thats wrong if your looking for the sourcesdk_content folder.

Try

b:\steam\steamapps\yourUSERNAMEhere\sourcesdk_content\obsidian\mapsrc

Posted: Thu Dec 03, 2009 5:18 pm
by cementiet
wel the torurial that came with the mod dl said

setting up hammer for obsi:

"Obsidian Conflict"
{
"GameDir" "c:\program files\valve\steam\steamapps\SourceMods\Obsidian"
"hammer"
{
"GameData0" "c:\program files\valve\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\valve\steam\steamapps\[MY EMAIL]\half-life 2\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "ai_ally_manager"
"BSP" "c:\program files\valve\steam\steamapps\[MY EMAIL]\sourcesdk\bin\vbsp.exe"
"Vis" "c:\program files\valve\steam\steamapps\[MY EMAIL]\sourcesdk\bin\vvis.exe"
"Light" "c:\program files\valve\steam\steamapps\[MY EMAIL]\sourcesdk\bin\vrad.exe"
"GameExeDir" "c:\program files\valve\steam\steamapps\[MY EMAIL]\half-life 2"
"MapDir" "c:\program files\valve\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
"BSPDir" "c:\program files\valve\steam\steamapps\SourceMods\obsidian\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}


So i changed my paths


"Obsidian Conflict"
{
"GameDir" "b:\steam\steamapps\SourceMods\Obsidian"
"hammer"
{
"GameData0" "b:\steam\steamapps\myname\Obsidian\Obsidian SDK\Obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "b:\steam\steamapps\myname\half-life 2\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "ai_ally_manager"
"BSP" "b:\steam\steamapps\myname\sourcesdk\bin\ep1\bin\vbsp.exe"
"Vis" "b:\steam\steamapps\myname\sourcesdk\bin\ep1\bin\vvis.exe"
"Light" "b:\steam\steamapps\myname\sourcesdk\bin\ep1\bin\vrad.exe"
"GameExeDir" "b:\steam\steamapps\myname\half-life 2"
"MapDir" "b:\steam\steamapps\SourceMods\obsidian\Obsidian SDK"
"BSPDir" "b:\steam\steamapps\SourceMods\obsidian\maps" this one is wrong
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}


i changed evrything to how it should be but

b:\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc

this one does not exist cus there is nothing is source mod's , only obsidian

i also checked if i do

b:\steam\steamapps\yourUSERNAMEhere\sourcesdk_content\obsidian\mapsrc

i go in sourcesdk_content but inside there there is no map called obsidian\mapsrc
there is only stuf in there like, ep2 , hl2, tf, enz

Posted: Thu Dec 03, 2009 5:20 pm
by fug4life
Use orange box sdk to map with obsidian in hammer.

So change the bin/ep1 to bin/orangebox

Posted: Thu Dec 03, 2009 8:21 pm
by cementiet
ok did that, but that not fixed the bug stil gives the wireframe error and shows no grid.. only some unlogic lines

Posted: Fri Dec 04, 2009 9:27 am
by fug4life

Code: Select all

"Obsidian Conflict" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\username\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "ai_ally_manager" 
            "BSP"      "c:\program files\steam\steamapps\username\sourcesdk\bin\orangebox\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\username\sourcesdk\bin\orangebox\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\username\sourcesdk\bin\orangebox\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\username\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\username\sourcesdk_content\hl2\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
  }
That's how I have mine, note I use hl2mapsrc to keep most of my vmf's unless I'm using cs:s to make mapadds.

The grid error I only get if I try to use Obsidian sdk with ep1.

Posted: Fri Dec 04, 2009 1:12 pm
by cementiet
wel i did copy your info and changed it to my patsh and it worked fine thanks allot!

only why is the torturial so dif then?

Posted: Fri Dec 04, 2009 2:47 pm
by fug4life
Because its been in the mod files for a while and is outdated. I just know how I have it works.

Posted: Fri Dec 04, 2009 5:07 pm
by Shana

Re: How do i set up hammer for obsidian conflict?

Posted: Tue Aug 16, 2011 11:27 pm
by Fishoto
hmm , tried the guide , dosen't work , tried your game config you pasted , dosen't work , no grid , no textures , help!!



HELP!!!!!!!!!!!!!

Re: How do i set up hammer for obsidian conflict?

Posted: Wed Aug 17, 2011 8:28 am
by MaestraFĂ©nix
Fishoto wrote:hmm , tried the guide , dosen't work , tried your game config you pasted , dosen't work , no grid , no textures , help!!



HELP!!!!!!!!!!!!!
Verificate cache of the SDK, refresh content, and back to follow the guide: http://wiki.obsidianconflict.net/?title ... _SDK_Setup

It works.

Re: How do i set up hammer for obsidian conflict?

Posted: Wed Aug 17, 2011 8:30 am
by fug4life
Switch to source 2007 version of the SDK engine.