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PostPosted: Tue May 31, 2011 9:07 pm 
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prop_static
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I need some help with my map. It fails to compile (damnit!)

Compile log:
Code:
** Executing...
** Command: "c:\program files\steam\steamapps\michalm9\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\michalm9\half-life 2 deathmatch\hl2mp" "C:\Program Files\Steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.vmf"

Valve Software - vbsp.exe (Jul  7 2010)
2 threads
materialPath: c:\program files\steam\steamapps\michalm9\half-life 2 deathmatch\hl2mp\materials
Loading C:\Program Files\Steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.vmf
Brush 8721: MAX_MAP_PLANES
Side 5
Texture: METAL/METALTRUSS004A


** Executing...
** Command: "c:\program files\steam\steamapps\michalm9\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\michalm9\half-life 2 deathmatch\hl2mp" -fast "C:\Program Files\Steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard"

Valve Software - vvis.exe (Jul  7 2010)
fastvis = true
2 threads
reading c:\program files\steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.bsp
Error opening c:\program files\steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.bsp

** Executing...
** Command: "c:\program files\steam\steamapps\michalm9\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\steamapps\michalm9\half-life 2 deathmatch\hl2mp" -noextra "C:\Program Files\Steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard"

Valve Software - vrad.exe SSE (Jul  7 2010)

      Valve Radiosity Simulator     
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\program files\steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.bsp
Error opening c:\program files\steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\michalm9\sourcesdk_content\hl2mp\mapsrc\dm_junkyard.bsp" "C:\Program Files\Steam\Steamapps\michalm9\half-life 2 deathmatch\hl2mp\maps\dm_junkyard.bsp"

The command failed. Windows reported the error:
  "Nie można odnaleźć określonego pliku."


PS: Last line translates as: Can't find file specified.
Any ideas?

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John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.

Image

Steam is so f*&(^g annoying.

http://www.radicalplay.com/madcars/egame.html

http://forums.steampowered.com/forums/s ... st23240389
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PostPosted: Tue May 31, 2011 10:16 pm 
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prop_static
prop_static
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Posts: 65
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Quote:
Brush 8721: MAX_MAP_PLANES
Side 5
Texture: METAL/METALTRUSS004A


Delete this brush and try compile.

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PostPosted: Wed Jun 01, 2011 4:50 pm 
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prop_static
prop_static
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Joined: Wed Dec 01, 2010 5:53 pm
Posts: 91
Has thanked: 5 times
Have thanks: 5 times
That might be a problem: I have about 20 copies of it in the map.

Ok i have read something and i admit: i may have pushed the brush/plane count a bit too far.

_________________
John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.

Image

Steam is so f*&(^g annoying.

http://www.radicalplay.com/madcars/egame.html

http://forums.steampowered.com/forums/s ... st23240389
Image

Image


Top
 Profile  
 
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