Ok, I posted this at facepunch but no one could reply, god forbid I post something related to Half-life, now if I posted a topic on me taking a dump there would like 300+ reply's...
Anyway, this is what I posted, and still need help on:
I have been wondering how you inject/import your own custom models, The model format half-life2 uses is unknown to me, and it isn't just a plan model ether, it has visual mesh, collision mesh, physics model, markers, and a few other things.
Is there a converter for this or what?
I would like to have my custom models in game, I'm not that new to modeling because I mod Halo2, but Halo2 Was never meant to be modded, so it can't handle the things I want to do, unlike GMOD.
How do I Inject/Import Custom Models, and the stuff that goes with it?
I do NOT have 3ds Max, or Maya, I use Misfit... yea I know, not the best modeling app out there the its the simplest and its free, but if I need to I can get a better one.
Also, I don't have GMOD yet, I want to know this for when I get it, and that is very soon.
Thanks For Any Help.
-Gary
Side note:
Why do you still have phpbb2? And HTML enabled...
Modeling help
Modeling help
Last edited by Gary on Thu Sep 28, 2017 3:31 am, edited 1 time in total.
Well, look out for a smd exporter for your beloved modeling app or export your mesh as .obj into another program like XSI, 3Ds Max, etc.
With your smd you can then compile your model to mdl.
http://developer.valvesoftware.com/wiki/XSI
http://developer.valvesoftware.com/wiki/Maya
http://developer.valvesoftware.com/wiki/3DS_Max
And here's a description how to do it in XSI:
http://developer.valvesoftware.com/wiki ... _model/XSI
http://developer.valvesoftware.com/wiki ... ng_a_model
With your smd you can then compile your model to mdl.
http://developer.valvesoftware.com/wiki/XSI
http://developer.valvesoftware.com/wiki/Maya
http://developer.valvesoftware.com/wiki/3DS_Max
And here's a description how to do it in XSI:
http://developer.valvesoftware.com/wiki ... _model/XSI
http://developer.valvesoftware.com/wiki ... ng_a_model
Re: Modeling help
If i knew about a way to port our current forum over to phpbb3 without losing anything, i would have done it already, and html is enabled for posting vids.Gjsdeath wrote:Ok, I posted this at facepunch but no one could reply, god forbid I post something related to Half-life, now if I posted a topic on me taking a dump there would like 300+ reply's...
Anyway, this is what I posted, and still need help on:
I have been wondering how you inject/import your own custom models, The model format half-life2 uses is unknown to me, and it isn't just a plan model ether, it has visual mesh, collision mesh, physics model, markers, and a few other things.
Is there a converter for this or what?
I would like to have my custom models in game, I'm not that new to modeling because I mod Halo2, but Halo2 Was never meant to be modded, so it can't handle the things I want to do, unlike GMOD.
How do I Inject/Import Custom Models, and the stuff that goes with it?
I do NOT have 3ds Max, or Maya, I use Misfit... yea I know, not the best modeling app out there the its the simplest and its free, but if I need to I can get a better one.
Also, I don't have GMOD yet, I want to know this for when I get it, and that is very soon.
Thanks For Any Help.
-Gary
Side note:
Why do you still have phpbb2? And HTML enabled... I could of hacked you guys once a Admin clicked on this topic...
Also, you like halo? then you should check out what im currently working at
http://www.obsidianconflict.de/forums/v ... 5&start=15
http://www.phpbb.com/community/viewtopi ... 9446113d56
Sorry, it said I had to have 2 posts before I could post links.
Sorry, it said I had to have 2 posts before I could post links.