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Enpatsu
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Post by Enpatsu »

yay! it's fix i can compile with source2007, obsidian
thx allot for help me.
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Neico
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Post by Neico »

i belive if there are any folders that hammer uses and don't exist that it will create those when needed, but never tried it as i use the create folder before use method anyway
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Enpatsu
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Post by Enpatsu »

no when the folders isn't create the code is removed when i launch sdk 0_o

so i've create the folder and it's fix now
fug4life
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Post by fug4life »

Glad its all sorted for you, I'd love to play your map, but I dont have 1.34 installed, and I'd prefer to test with more people than just myself. So I'll wait till 1.35 I think.

But I'm pleased you've come to oc to make maps. A co-op mod always needs maps!
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Enpatsu
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Post by Enpatsu »

ok np ^^
Last edited by Enpatsu on Mon May 31, 2010 4:46 pm, edited 1 time in total.
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Datastream
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Post by Datastream »

You sure you shouldn't test this one for bugs first? You always need to do that.
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Enpatsu
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Post by Enpatsu »

i've already test my map lol

since 1 week i search all bug and now it's good

the probleme "map differt" it's because i've change the name

and destiny i've played 3 time on my map for search someone bug and nothing
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Enpatsu
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Post by Enpatsu »

Glad its all sorted for you, I'd love to play your map, but I dont have 1.34 installed, and I'd prefer to test with more people than just myself. So I'll wait till 1.35 I think

something new ..?

you have try ?

:cry:
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fug4life
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Post by fug4life »

I'll try in single player, the computer I'm currently using is not good for playing HL1 let alone source stuff.

But I'll take a look ;)
'I would probably smarten up before you meet Violet'.
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fug's Obsidian files
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Enpatsu
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Post by Enpatsu »

oki
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