Well you know how you can delete the background of an image to make it transparent well i had a blue background on these player models to make it easier to remove however the laser sight on the gun is red and the pixels blending together and i couldnt remove all of the merged pixels without having it look bad =PTallfire wrote:Personally, I like the marine models and I agree with Gary as well.
The woodland grunts remind me of Sven Coop. The urban camo grunts would be the enemy grunts and the woodland camo would be allied.
Edit, a question of curiosity:
Whats with two of the hgrunt's laser sights on the SMG1/MP7?
oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pack]
-inb4maestro-
Here are 3 vortigaunts released and partly created by bigboss15
They wil be going into the player model pack soon, until I upload the big pack with more additions, you can simply download the 3 vorts in a mini pack.
Download here filefront 16.mb (extract to obsidian\add-ons):
http://filesmelt.com/dl/hev_vort_playermodels_oc.zip
Credits:
Valve
- the original model and animation
bigboss15
- the full hev suit model, textures, player model and some more xD
Silver Spirit
- helped with fixing the eye problem(thanx you a lot )
Big thank you to: bigboss15 for permission to use.
Original facepunch thread/file can be found here (includes vortigaunt_hev npc, ragdoll and prop_hev_suit):http://www.facepunch.com/showthread.php?t=977002
When I finally get round to my npc pack the vorts will go in, also I'm hoping a vort slave will be made.
Here are 3 vortigaunts released and partly created by bigboss15
They wil be going into the player model pack soon, until I upload the big pack with more additions, you can simply download the 3 vorts in a mini pack.
Download here filefront 16.mb (extract to obsidian\add-ons):
http://filesmelt.com/dl/hev_vort_playermodels_oc.zip
Credits:
Valve
- the original model and animation
bigboss15
- the full hev suit model, textures, player model and some more xD
Silver Spirit
- helped with fixing the eye problem(thanx you a lot )
Big thank you to: bigboss15 for permission to use.
Original facepunch thread/file can be found here (includes vortigaunt_hev npc, ragdoll and prop_hev_suit):http://www.facepunch.com/showthread.php?t=977002
When I finally get round to my npc pack the vorts will go in, also I'm hoping a vort slave will be made.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
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Code: Select all
eyeball righteye ValveBiped.Bip01_Head1 0 -16,45 70,292 vort_eye 6.600 0.000 pupil 5.000
eyeball lefteye ValveBiped.Bip01_Head1 -0.000 -13,715 72,986 upmideyeball 4.000 0.000 pupil 1.750
eyeball lefteye ValveBiped.Bip01_Head1 2,337 -13,324 71,119 uplefteyeball 2.200 -24.000 pupil 1.500
eyeball lefteye ValveBiped.Bip01_Head1 -2,337 -20,505 71,119 uprighteyeball 2.200 24.000 pupil 1.500
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
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Amm, i see now where´s my error. I replaced righteye and lefteye for vort_eye to fix the "missing eyeball_r" error. This probabilly caused the mixed texture. OK thanks.fug4life wrote:Code: Select all
eyeball righteye ValveBiped.Bip01_Head1 0 -16,45 70,292 vort_eye 6.600 0.000 pupil 5.000 eyeball lefteye ValveBiped.Bip01_Head1 -0.000 -13,715 72,986 upmideyeball 4.000 0.000 pupil 1.750 eyeball lefteye ValveBiped.Bip01_Head1 2,337 -13,324 71,119 uplefteyeball 2.200 -24.000 pupil 1.500 eyeball lefteye ValveBiped.Bip01_Head1 -2,337 -20,505 71,119 uprighteyeball 2.200 24.000 pupil 1.500
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I know what you mean, its just I thought I couldn't see it becuse of my computer graphics settings. I'll investigate more.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Re: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pac
i have a question too fug4life can you add these models from roland714 for more playermodels ?
http://www.facepunch.com/threads/100503 ... u-and-lili
http://www.facepunch.com/threads/987327-Tekken-6-Jin
http://www.facepunch.com/threads/100810 ... ki-amp-Ivy
http://www.facepunch.com/threads/100503 ... u-and-lili
http://www.facepunch.com/threads/987327-Tekken-6-Jin
http://www.facepunch.com/threads/100810 ... ki-amp-Ivy
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Re: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pac
The HEV vort. models don´t have voices.
Re: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pac
Oh yeah I forgot about that, I'd really love to have vort and grunt sounds, I wish I knew how the use script feature of the model texts worked. I have an idea but have never tried.
And Spike, you might wanna request the models in some of the other threads who take requests as I'm a little busy at the moment with mapping and stuff.
And Spike, you might wanna request the models in some of the other threads who take requests as I'm a little busy at the moment with mapping and stuff.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
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Re: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pac
Would it be okay if I added these to the official model packs?
Especially the Daft Punk models and CSS characters.
Especially the Daft Punk models and CSS characters.