Search found 74 matches

by Vaun
Tue Aug 18, 2009 4:48 am
Forum: Playermodels
Topic: OC Playermodel Pack 4 (44 Models Converted/No New Requests!)
Replies: 605
Views: 297937

Is making one out of the question? (ok, I know its a lot of work, but thats why its just a suggestion). On VS maps, it would be rather easy to pick out from a crowd (like anime models due to the enlarged head), being pink and such
by Vaun
Tue Aug 18, 2009 4:36 am
Forum: Playermodels
Topic: Playermodel Pack 3.5! (Released)
Replies: 109
Views: 105116

how about a general list of stuff you dont want in the pack? or did i miss a thread about stuff that shouldnt be added?
by Vaun
Tue Aug 18, 2009 3:56 am
Forum: Map Releases
Topic: Attack Force Alpha Trainyard (second map released)
Replies: 55
Views: 32496

Some waypoints or a general idea of where to go on the second map would be nice, after playing today the only problem someone had in the first map was figuring out that he had to go in the tunnel, but that wasnt a big deal, but the city part could use some waypoints due to the number of buildings, s...
by Vaun
Tue Aug 18, 2009 3:39 am
Forum: Map Releases
Topic: oc_paysan
Replies: 381
Views: 265039

Do you have CSS? some things require css, but i dont know if they do on this map in particular.
by Vaun
Tue Aug 18, 2009 3:26 am
Forum: WIP Mapping
Topic: oc_fury_b1
Replies: 31
Views: 19171

Having instances where an icy path cracks and drops players into frigid water or jaged ice would be fun (well, for everyone that didnt fall), or avalanches that drop large, heavy props (because i dont know if its possible to make realistic landslide style stuff, like a deluge of snow and such). Alto...
by Vaun
Tue Aug 18, 2009 3:20 am
Forum: WIP Mapping
Topic: oc_scientist_hunt_deathrace
Replies: 46
Views: 42241

Looks interesting. Uh... can 2 people ride in a jalopy? Having a driver and gunner would be useful... hell, you could make a survival race where you try to outrun a swarm of antlions, having a gunner to watch your back would be useful. Well, just an idea that you could use later if you need.
by Vaun
Tue Aug 18, 2009 3:14 am
Forum: WIP Mapping
Topic: oc_woa (most likely dev name)
Replies: 8
Views: 6197

I like the looks of this, reminds me a tiny bit of that mansion map from "The Specialists" (a HL1 mod). It seems like some sort of interdimensional mansion/gallery. some parts look like they could be one of those optical illusions that appears to have depth but really just terminates in a ...
by Vaun
Tue Aug 18, 2009 3:06 am
Forum: WIP Mapping
Topic: Operation R-day
Replies: 21
Views: 13708

I just hope a lot of the glitchiness and inconveniences are taken care of. so far the glitches/problems I've encountered are: 1. sniper rifle and/or battery crates not respawning. 2. non-solid rock near the shack with the sniper rifle and battery crates. 3. gunship not smashing open the door like it...
by Vaun
Tue Apr 14, 2009 1:13 am
Forum: Model Releases
Topic: Fortifications
Replies: 0
Views: 9557

Fortifications

*I didn't make these!*

Because people could probably use stuff like this, heres a link:
http://www.garrysmod.org/downloads/?a=view&id=65557

*Note- I think these were ripped from DoD, so legality is up in the air, use at your own risk (nobody forced you).
by Vaun
Fri Feb 20, 2009 12:04 am
Forum: Map Releases
Topic: Broken_escape_2a (Stand-alone pre-release)
Replies: 17
Views: 12718

Ya, the bus was a S.T.A.L.K.E.R. port, and aside from weapon models, they usually do have problems with skins and such. Most vehicles in stalker dont have interior skins except the apc i think, and you cant really see into the apc.
by Vaun
Sun Jan 25, 2009 4:16 am
Forum: Playermodels
Topic: OC Playermodel Pack 3
Replies: 260
Views: 209468

Snorks with guns... and i thought S.T.A.L.K.E.R. was hard enough when they had breakdance kung fu...
by Vaun
Tue Dec 09, 2008 12:23 am
Forum: WIP Mapping
Topic: oc_rising_dead (oc_waking_dead_2)
Replies: 48
Views: 38605

Just wanted to interject; if possible, you could throw in a helicopter crash, the rotors cutting zombies into bits, or just cut them in half, then you meet... something worse (for lack of a better term).

Ya, i got that from 28 weeks later... kinda.
by Vaun
Thu Oct 09, 2008 3:30 am
Forum: General Valve
Topic: Civil Protection Equipment.
Replies: 7
Views: 5792

I know they were selling the suits from that cp interview, cant find the site though, might see it on ebay.
by Vaun
Wed Oct 08, 2008 1:46 am
Forum: Map Releases
Topic: oc_warmachine
Replies: 91
Views: 86896

So having 2 players in 1 spot gives them godmode? You cant FORCE people to stay together, especially if people arent willing to move foreward for some reason. Immagine how hard a D-Day style map would be if everyone keeps trying to take cover when you have to push up to stop NPCs from spawning. Its ...
by Vaun
Sat Sep 27, 2008 5:41 am
Forum: WIP Mapping
Topic: Return to City 17 (previously named coastmap)
Replies: 133
Views: 72865

Ok played through, saved her, sayed bonus objective complete... then nothing... NOTHING!!! You need to go farther with the concept of saving her.