Search found 74 matches
- Tue Aug 18, 2009 4:48 am
- Forum: Playermodels
- Topic: OC Playermodel Pack 4 (44 Models Converted/No New Requests!)
- Replies: 605
- Views: 297937
- Tue Aug 18, 2009 4:36 am
- Forum: Playermodels
- Topic: Playermodel Pack 3.5! (Released)
- Replies: 109
- Views: 105116
- Tue Aug 18, 2009 3:56 am
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 32496
Some waypoints or a general idea of where to go on the second map would be nice, after playing today the only problem someone had in the first map was figuring out that he had to go in the tunnel, but that wasnt a big deal, but the city part could use some waypoints due to the number of buildings, s...
- Tue Aug 18, 2009 3:39 am
- Forum: Map Releases
- Topic: oc_paysan
- Replies: 381
- Views: 265039
- Tue Aug 18, 2009 3:26 am
- Forum: WIP Mapping
- Topic: oc_fury_b1
- Replies: 31
- Views: 19171
Having instances where an icy path cracks and drops players into frigid water or jaged ice would be fun (well, for everyone that didnt fall), or avalanches that drop large, heavy props (because i dont know if its possible to make realistic landslide style stuff, like a deluge of snow and such). Alto...
- Tue Aug 18, 2009 3:20 am
- Forum: WIP Mapping
- Topic: oc_scientist_hunt_deathrace
- Replies: 46
- Views: 42241
- Tue Aug 18, 2009 3:14 am
- Forum: WIP Mapping
- Topic: oc_woa (most likely dev name)
- Replies: 8
- Views: 6197
- Tue Aug 18, 2009 3:06 am
- Forum: WIP Mapping
- Topic: Operation R-day
- Replies: 21
- Views: 13708
I just hope a lot of the glitchiness and inconveniences are taken care of. so far the glitches/problems I've encountered are: 1. sniper rifle and/or battery crates not respawning. 2. non-solid rock near the shack with the sniper rifle and battery crates. 3. gunship not smashing open the door like it...
- Tue Apr 14, 2009 1:13 am
- Forum: Model Releases
- Topic: Fortifications
- Replies: 0
- Views: 9557
Fortifications
*I didn't make these!*
Because people could probably use stuff like this, heres a link:
http://www.garrysmod.org/downloads/?a=view&id=65557
*Note- I think these were ripped from DoD, so legality is up in the air, use at your own risk (nobody forced you).
Because people could probably use stuff like this, heres a link:
http://www.garrysmod.org/downloads/?a=view&id=65557
*Note- I think these were ripped from DoD, so legality is up in the air, use at your own risk (nobody forced you).
- Fri Feb 20, 2009 12:04 am
- Forum: Map Releases
- Topic: Broken_escape_2a (Stand-alone pre-release)
- Replies: 17
- Views: 12718
- Sun Jan 25, 2009 4:16 am
- Forum: Playermodels
- Topic: OC Playermodel Pack 3
- Replies: 260
- Views: 209468
- Tue Dec 09, 2008 12:23 am
- Forum: WIP Mapping
- Topic: oc_rising_dead (oc_waking_dead_2)
- Replies: 48
- Views: 38605
- Thu Oct 09, 2008 3:30 am
- Forum: General Valve
- Topic: Civil Protection Equipment.
- Replies: 7
- Views: 5792
- Wed Oct 08, 2008 1:46 am
- Forum: Map Releases
- Topic: oc_warmachine
- Replies: 91
- Views: 86896
So having 2 players in 1 spot gives them godmode? You cant FORCE people to stay together, especially if people arent willing to move foreward for some reason. Immagine how hard a D-Day style map would be if everyone keeps trying to take cover when you have to push up to stop NPCs from spawning. Its ...
- Sat Sep 27, 2008 5:41 am
- Forum: WIP Mapping
- Topic: Return to City 17 (previously named coastmap)
- Replies: 133
- Views: 72865