Search found 61 matches

by Xoom3r
Wed Jun 09, 2010 5:20 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

I've added another part to the map, screenshots soon.
by Xoom3r
Wed Jun 09, 2010 2:31 am
Forum: News Archive
Topic: 1.35 Released!
Replies: 129
Views: 32976

And credit goes to me for the logo ;)
by Xoom3r
Tue Jun 08, 2010 11:57 pm
Forum: Mapping Help
Topic: Map Crashing With Unknown Cause
Replies: 10
Views: 2311

Try to see if you get any console errors..
by Xoom3r
Tue Jun 08, 2010 11:21 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

No, shiftey. My map isn't leaked, i used ONLY Light_spot.

The Light_spot is made in a way that it is projecting light only to the area where you chose it to project on.
by Xoom3r
Tue Jun 08, 2010 9:51 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

Light_spot is my friend for these dark ceilings! ;)

Thanks!
by Xoom3r
Tue Jun 08, 2010 7:17 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

Thanks for tips, Gary..
Though ye, was going to :).. those are plain gameplay levels at the moment.
by Xoom3r
Tue Jun 08, 2010 5:50 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

Just a campaign, with a lot of puzzles and obstacles.
by Xoom3r
Tue Jun 08, 2010 5:24 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

Screenshots added:

Image

Image

Image

Image

Image

Image

Image
by Xoom3r
Tue Jun 08, 2010 4:50 pm
Forum: WIP Mapping
Topic: oc_cringe
Replies: 13
Views: 2998

oc_cringe

I couldn't find the vmf of oc_coldcells :( So I started working on a new map.

This is the first part of the first level:

http://www.wegame.com/watch/cringe-wip/

Screenshots and more, soon.
by Xoom3r
Tue Jun 08, 2010 3:25 pm
Forum: The Outside World
Topic: I'm back!
Replies: 2
Views: 1333

I'm back!

Yeah, after few months of inactivity, I'm back and I'm about to release oc_coldcells soon!

I got held up because I've been working on my website.. Just trying to get some activity into it, I think that I'll post my downloads over there.
by Xoom3r
Mon Feb 15, 2010 8:25 pm
Forum: WIP Mapping
Topic: oc_coldcells
Replies: 6
Views: 2270

TBH, I laughed now.
by Xoom3r
Mon Feb 15, 2010 6:10 pm
Forum: WIP Mapping
Topic: oc_coldcells
Replies: 6
Views: 2270

rofl, there's no env_shake, I wanted to avoid external entities, so I just set the mass scale of the door to something heavy.
by Xoom3r
Mon Feb 15, 2010 2:43 pm
Forum: WIP Mapping
Topic: oc_coldcells
Replies: 6
Views: 2270

oc_coldcells

Here's the spawn room video:

http://www.youtube.com/watch?v=k-_eR3HzUYs

More videos/screenshots will be added soon.
by Xoom3r
Mon Feb 15, 2010 10:37 am
Forum: General Discussion
Topic: Obsidian Conflict Steam Forums Signature
Replies: 12
Views: 2122

:) I think it's the only mod I support 100%+.
by Xoom3r
Mon Feb 15, 2010 10:21 am
Forum: General Discussion
Topic: Obsidian Conflict Steam Forums Signature
Replies: 12
Views: 2122

lol, I guess my map projects are dead, hence I reformatted my PC since then.. Though I will create new map projects soon.