Search found 82 matches

by Ark
Tue Nov 22, 2011 5:58 pm
Forum: General Discussion
Topic: Wierd SteamID User Ticket issue
Replies: 3
Views: 4859

Re: Wierd SteamID User Ticket issue

I know another guy who has been getting the Invalid Steam ID error lately as well, can't say if he managed to fix it or not because I don't really know.
by Ark
Sat Nov 19, 2011 7:18 pm
Forum: Map Releases
Topic: Siege (OC Remix) (V3 released!)
Replies: 16
Views: 23921

Re: CS_Siege (OC Remix)

EDIT: You don't need two players at all, you can simply press both very quickly and you will still be able to play the map alone. I suggest moving one button away to the opposite side so both players are required. Yeah, i noted that when i take this afternoon the photos. I´ll do it for the next ver...
by Ark
Sat Nov 19, 2011 5:39 pm
Forum: Map Releases
Topic: Siege (OC Remix) (V3 released!)
Replies: 16
Views: 23921

Re: CS_Siege (OC Remix)

Good job, looks really nice, I will see if I can get it into the server right now. It just got added to our game server. EDIT: You don't need two players at all, you can simply press both very quickly and you will still be able to play the map alone. I suggest moving one button away to the opposite ...
by Ark
Sat Nov 19, 2011 10:51 am
Forum: News Archive
Topic: Obsidian Conflict Devblog Video #1
Replies: 51
Views: 59120

Re: Obsidian Conflict Devblog Video 1

Holy good load of things tweaked and new ones, thank you! Looking forward to next update.
by Ark
Sat Jun 11, 2011 12:03 pm
Forum: Map Releases
Topic: oc_NervA -Updated June11-
Replies: 59
Views: 59616

Re: oc_NervA

Nope, just a test server without plugins.
by Ark
Sat Jun 11, 2011 11:56 am
Forum: Map Releases
Topic: oc_NervA -Updated June11-
Replies: 59
Views: 59616

Re: oc_NervA

The map doesn't load for me and some others. Just crashes when doing either "changelevel" or "map".

ED_Alloc: No free edicts.
by Ark
Wed Jun 01, 2011 1:58 pm
Forum: Map Releases
Topic: dod_kalt & dod_colmar Mapadds v5
Replies: 31
Views: 36705

Re: dod_kalt & dod_colmar Mapadds v5

And I'll probably start player on colmar with a starting set of pistols as new players to the map are lost and really the early stages of the map are crucial. (I last night by the time I loaded into the map, the zombies were kicking the crap out of grigori, the friendly npcs were all dead, players ...
by Ark
Mon Mar 28, 2011 6:28 pm
Forum: Map Releases
Topic: Obsidian Map Database
Replies: 63
Views: 62112

Re: Obsidian Map Database

Sounds like you guys are putting a lot of work into the site and it's turning out to be a pretty useful resource. The more maps OC gets the more useful such a resource will become. I'll see about updating the information for my map on the site. The more the better, by the way I already put you and ...
by Ark
Wed Feb 23, 2011 6:51 pm
Forum: Map Releases
Topic: dod_kalt & dod_colmar Mapadds v5
Replies: 31
Views: 36705

Re: dod_kalt & dod_colmar Mapadds v5

Finished both of them. They sure entertained me for some hours.
by Ark
Wed Feb 23, 2011 3:02 pm
Forum: WIP Misc
Topic: fug's WIP Mapadds!
Replies: 89
Views: 74317

Re: fug's WIP Mapadds!

That's some sexy Aztec mapadd. You know, we could actually have a mapadd for each css map but changing the gameplay, i.e de_port and de_dust, where you have different objectives.
by Ark
Tue Feb 22, 2011 6:49 pm
Forum: Map Releases
Topic: dod_kalt & dod_colmar Mapadds v5
Replies: 31
Views: 36705

Re: dod_kalt & dod_colmar Mapadds v5

Ah, wow finally. Thanks for releasing, I thought you had left it in the dark back then when you posted it in the WIP section. Amazing, going to play!
by Ark
Fri Feb 18, 2011 5:51 pm
Forum: Map Releases
Topic: oc_sso
Replies: 20
Views: 29059

Re: oc_sso

There's a lambda symbol in a small room in the fourth level. It is supposed to be the last lambda symbol, and it's behind the pedestal where the last doll used to be. But now the wall doesn't break and it doesn't make any sound as if I was breaking it. Can you fix this? Or is there any way to break...
by Ark
Thu Feb 17, 2011 5:50 pm
Forum: Map Releases
Topic: oc_sso
Replies: 20
Views: 29059

Re: oc_sso

There's a lambda symbol in a small room in the fourth level. It is supposed to be the last lambda symbol, and it's behind the pedestal where the last doll used to be. But now the wall doesn't break and it doesn't make any sound as if I was breaking it. Can you fix this? Or is there any way to break ...
by Ark
Sun Feb 13, 2011 3:48 pm
Forum: Map Releases
Topic: oc_sso
Replies: 20
Views: 29059

Re: oc_sso

Amazing!
by Ark
Sat Feb 12, 2011 3:27 pm
Forum: WIP Mapping
Topic: oc_raiden (Half-way test released)
Replies: 24
Views: 24773

Re: oc_raiden (Half-way test released)

Finished playing it. I have to say that the map was overall nice. Just some quick things: - Buried headcrabs. It worked well, the only thing is that you clip against the zone where they are buried if you go over those. I don't know if you can do anything about this but it's something I thought I'd m...