Search found 24 matches

by IronGun
Tue Jun 08, 2010 1:43 pm
Forum: General Discussion
Topic: Loading background
Replies: 5
Views: 4208

Loading background

Nothing extremly important but how about a loading background improvement.

Example: Team Fortress 2 shows you: Your status with the different classes, the map you are going on, a fancy background and hints.

So people won't get bored while joining the server.
by IronGun
Mon May 31, 2010 11:44 am
Forum: News Archive
Topic: 1.35 Released!
Replies: 129
Views: 115929

Can we use the SVN instead of downloading it from the mirrors?
by IronGun
Sun May 30, 2010 10:15 pm
Forum: News Archive
Topic: 1.35 Imminent!
Replies: 119
Views: 100828

I think this topic should get locked. The posts are turning into garbage and the mod is almost out anyway
by IronGun
Sat May 29, 2010 9:14 pm
Forum: News Archive
Topic: 1.35 Imminent!
Replies: 119
Views: 100828

I needed something that fits in lol

Well If there are mirrors then it shouldn't be a big problem
by IronGun
Sat May 29, 2010 7:17 pm
Forum: News Archive
Topic: 1.35 Imminent!
Replies: 119
Views: 100828

Why dont you released it tomorrow? (Sunday)

Think about it: All players download at once, start at once and play at once.
by IronGun
Fri May 28, 2010 7:16 pm
Forum: Mapping Help
Topic: Skybox Textures
Replies: 1
Views: 3064

Skybox Textures

Well I was checking Fpsbanana when I found custom CSS skybox textures. (They work in GMOD so I guess they work in OC too)

http://www.fpsbanana.com/texturecats/28


Have fun at mapping :)
by IronGun
Wed May 26, 2010 6:39 pm
Forum: News Archive
Topic: 1.35 Imminent!
Replies: 119
Views: 100828

26. Mai the clock is ticking no offense
by IronGun
Thu May 20, 2010 10:25 pm
Forum: Map Releases
Topic: oc_trashstand [Trash Stand] --V2
Replies: 58
Views: 56651

I'm missing the strategy in this map. Camping and setting up traps is impossible if the enemies spawn inside the trashstand, also its pretty small.

This map is still improveable
by IronGun
Tue May 18, 2010 2:30 pm
Forum: Map Releases
Topic: Oc_Sytems Mini Campaign
Replies: 42
Views: 49163

Experts don't get born. A small moralizer

Maybe you should try to place the enemies more strategic instead of spamming them (example: when the players are in the front enemies come from behind and suround them.)
by IronGun
Wed May 12, 2010 10:07 pm
Forum: Map Releases
Topic: oc_paysan
Replies: 381
Views: 272517

The b10 version has nothing worth complaining about nice job partner


EDIT:

2 of my friends have some issues playing this map. It could be their computer performance but for that I need to know the minimum
by IronGun
Tue Apr 13, 2010 10:47 pm
Forum: Map Releases
Topic: oc_diving_v9 (FIXED... maybe)
Replies: 341
Views: 210573

The new moon base kinda sux. Its cool to go to the moon and collect moonstones but 1. The elevator is really slow 2. The teleporter is slow 3. The teleporter throws you from the sky (you lose your moonstones if they are not in your inventory) 4. You can't mass teleport 5. The Base and elevator are s...
by IronGun
Sun Apr 11, 2010 3:12 pm
Forum: Map Releases
Topic: oc_diving_v9 (FIXED... maybe)
Replies: 341
Views: 210573

V6 didnt had these bugs thats why some servers still prefer to use it. And yeah its a random player. I was fishing, then someone bought a boat and I got teleported into the pod. I was like "WTF how did I get here" "I thought the cost was enough to deter people from spamming, why the h...
by IronGun
Thu Apr 08, 2010 11:07 pm
Forum: Map Releases
Topic: oc_diving_v9 (FIXED... maybe)
Replies: 341
Views: 210573

-Spawning bug causes player to spawn in a small black room and stuck there -Boxes, Refinery stop working -The big boat can flip if a rod is on it -The über harvester can glitch (uncontrollable flying) if it picks up a barrel or hook -The banking system is quite annoying (you put money on it and othe...
by IronGun
Wed Jan 06, 2010 1:13 am
Forum: WIP Mapping
Topic: oc_rising_dead (oc_waking_dead_2)
Replies: 48
Views: 39247

Wait shouldnt it be released last halloween?

Sorry if I missed something
by IronGun
Wed Jan 06, 2010 1:05 am
Forum: WIP Mapping
Topic: 2D's Little Coop Campain (WiP)
Replies: 135
Views: 96538

lol an Ion cannon which cleans up the map maybe. Well those custom bosses look über epic!