Search found 26 matches

by Jack5500
Thu Mar 15, 2012 9:43 pm
Forum: Mapping Help
Topic: Hammer crashes at 33% or when I spawn an obsidian entity
Replies: 5
Views: 6884

Re: Hammer crashes at 33% or when I spawn an obsidian entity

Because the code in the txt is obviously wrong
by Jack5500
Thu Mar 15, 2012 5:51 pm
Forum: Mapping Help
Topic: Talk to merchant over distance
Replies: 0
Views: 10641

Talk to merchant over distance

The normal merchant speak distance is way too low. Can I somehow trigger the buy context menu via output?
by Jack5500
Wed Mar 14, 2012 8:00 pm
Forum: Mapping Help
Topic: Hammer crashes at 33% or when I spawn an obsidian entity
Replies: 5
Views: 6884

Re: Hammer crashes at 33% or when I spawn an obsidian entity

Thanks, that worked. The OC Team might want to update the Obsidian SDK txt with the next release :/
by Jack5500
Wed Mar 14, 2012 6:57 pm
Forum: Mapping Help
Topic: Hammer crashes at 33% or when I spawn an obsidian entity
Replies: 5
Views: 6884

Hammer crashes at 33% or when I spawn an obsidian entity

1. Any map that has an obsidian enitty inside crashes at 33% to desktop 2. When I try to spawn an entity (i.e. npc_mercahnt) hammer crashes instantly Here is my gameinfo.txt "Configs" { "Games" { "Obsidian Conflict" { "GameDir" "d:\steam\SteamApps\SourceMods\Obsidian" "hammer" { "GameData0" "d:\stea...
by Jack5500
Fri Jan 14, 2011 2:48 pm
Forum: Mapping Help
Topic: Combine die on sight of an object
Replies: 7
Views: 6905

Re: Combine die on sight of an object

The death is jsut an example trigger.In reality a few triggers will be triggered when the cop sees the entity
by Jack5500
Fri Jan 14, 2011 2:19 pm
Forum: Mapping Help
Topic: Combine die on sight of an object
Replies: 7
Views: 6905

Re: Combine die on sight of an object

When the combine sees this entity
by Jack5500
Thu Jan 13, 2011 10:54 pm
Forum: Mapping Help
Topic: Combine die on sight of an object
Replies: 7
Views: 6905

Combine die on sight of an object

hey Community, I want a combine soldier to die, when he sees a certain Entity. The situation that should be triggered by that should be mroe complex but that isn't the problem.My Problem for now is that I can't find a way, to fire any output when a Combine Sodlier finds/sees a certain object. Can yo...
by Jack5500
Sun Jan 02, 2011 8:53 pm
Forum: General Discussion
Topic: Saving the player score
Replies: 9
Views: 2901

Re: Saving the player score

-.-
by Jack5500
Sun Jan 02, 2011 8:36 pm
Forum: General Discussion
Topic: Saving the player score
Replies: 9
Views: 2901

Re: Saving the player score

Of course course you are both right with Obsidians main focus, no doubt. It's just an optinional faeture and not the main aim of the development since now, as I said.
did you really want to keep coming back to a public server seeing that everything is bought
Well, a reset command would be nice :D
by Jack5500
Sun Jan 02, 2011 11:42 am
Forum: General Discussion
Topic: Wiki & Bugtracker
Replies: 18
Views: 9485

Re: Wiki & Bugtracker

I jsut wanted to add a download link for the OC Version
by Jack5500
Sun Jan 02, 2011 12:03 am
Forum: General Discussion
Topic: Saving the player score
Replies: 9
Views: 2901

Re: Saving the player score

I'm not reffering to Paysan as the paysan development process, I#m reffering to the paysan as a good map, which people like. But if you don't like paysan as a example then take harvest or diving. Loosing all your progress through as rtv for example is frustrating, or not? I'm suppousing this a an op...
by Jack5500
Sat Jan 01, 2011 11:40 pm
Forum: General Discussion
Topic: Saving the player score
Replies: 9
Views: 2901

Re: Saving the player score

Whats about paysan?
by Jack5500
Sat Jan 01, 2011 10:05 pm
Forum: General Discussion
Topic: Saving the player score
Replies: 9
Views: 2901

Saving the player score

I'm playing your mod for quite a while now.I introduced it to my friends and we played oc_harvest all night long.At 3am next morning we stopped and i shutted down the listen server.After a good nap when wanted to play again. But my frieds were shocked, everything we worked for was gone! But not jsut...
by Jack5500
Sat Jan 01, 2011 9:48 pm
Forum: General Discussion
Topic: Wiki & Bugtracker
Replies: 18
Views: 9485

Re: Wiki & Bugtracker

Why can't I edit the dedicated server section in the wiki as a registered user?
by Jack5500
Sat Jan 01, 2011 8:13 pm
Forum: Server
Topic: Host_error:IDLLFunctions::DLLInit returned false.
Replies: 7
Views: 5945

Re: Host_error:IDLLFunctions::DLLInit returned false.

I re-downloaded the orangebox content and it still doesn't work.
If I delete the hl2 folder inside of the orangebox folder it still spitts out the same error.(same for the console)