Search found 301 matches

by DisConnected
Fri Jun 08, 2012 6:09 pm
Forum: General Valve
Topic: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread
Replies: 76
Views: 22028

Re: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread

I didn't get any info. I don't keep up with news of games anymore, so I never saw the price. I was saying and then they might price it at 60, but in a phrase. As for the models and textures I have had the beta, so I already saw all the maps and stuff.
by DisConnected
Fri Jun 08, 2012 12:22 am
Forum: General Valve
Topic: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread
Replies: 76
Views: 22028

Re: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread

And then it's priced at $60. Tell you the truth, it's not really all that what most people are expecting. At least from playing the beta it isn't. Lots of textures and models are the same. Mostly just weapons and common models were changed. Few textures and props were too though, couple map changes....
by DisConnected
Fri Dec 02, 2011 1:06 am
Forum: General Discussion
Topic: IDeas for things
Replies: 36
Views: 6588

Re: IDeas for things

You really aren't thinking these ideas out are you? There's some major issues with a lot of them. Especially the flashlight.
by DisConnected
Fri Nov 25, 2011 8:41 am
Forum: General Discussion
Topic: IDeas for things
Replies: 36
Views: 6588

Re: IDeas for things

So basically exactly like a turret, only in your inventory and worse stats. Bad idea, for a lot of reasons.
by DisConnected
Sat Nov 19, 2011 2:59 am
Forum: News Archive
Topic: Obsidian Conflict Devblog Video #1
Replies: 51
Views: 18462

Re: Obsidian Conflict Devblog Video 1

Yay, my annoyances have paid off! :D

But some really interesting fraking stuff there. Great job guys.
by DisConnected
Tue Nov 15, 2011 4:21 am
Forum: News Archive
Topic: Merry Christmas!
Replies: 55
Views: 16309

Re: Merry Christmas!

New people coming into the mod is probably the biggest thing. How many people might have not come into this mod, all by looking at the last post's date and determining that it's dead? Not ready to release media content? Alright. Even an update that says "Oh hey, we're not dead, and expect us to uplo...
by DisConnected
Mon Nov 14, 2011 4:47 am
Forum: News Archive
Topic: Merry Christmas!
Replies: 55
Views: 16309

Re: Merry Christmas!

The only person who is complaining this much is you. I agree there should be more media updates but unfortunately I am unable to increase nor inspire the possibility of that happening like I used to. Instead of complaining you should formally ask the developers to show off their work more than they...
by DisConnected
Mon Nov 14, 2011 2:08 am
Forum: News Archive
Topic: Merry Christmas!
Replies: 55
Views: 16309

Re: Merry Christmas!

It doesn't have to be god damn visual content every single time someone's working on it. There haven't been any updates at all. Progression includes many categories of producing; whether it's making a map, coding some new features, or fixing bugs. So they should have at least some WIP to show for i...
by DisConnected
Mon Nov 14, 2011 12:49 am
Forum: News Archive
Topic: Merry Christmas!
Replies: 55
Views: 16309

Re: Merry Christmas!

How do we know if devs are doing work on it if there's no updates? :roll: And since progress has been made, can we get an update on it all please? Easy, because we say that we're working on it ... and a hint: I've stated many times already that visiting http://bugs.obsidianconflict.net and http://t...
by DisConnected
Sun Nov 13, 2011 9:02 pm
Forum: News Archive
Topic: Merry Christmas!
Replies: 55
Views: 16309

Re: Merry Christmas!

I'd have to agree, as far as I know quite a bit of progress was made since the Christmas blog post. But the mod isn't in any way dead, the fraking devs are still around doing work. Just because there are no updates does not make the mod dead, it's whether the developers are working on it or not. Ho...
by DisConnected
Sun Nov 13, 2011 5:27 pm
Forum: News Archive
Topic: Merry Christmas!
Replies: 55
Views: 16309

Re: Merry Christmas!

late response is late Neico, it's November. I'd say an update or at least a work in progress showing is also pretty damn late. Unless you guys have really accomplished nothing of notice in the past 11 months. I'll I'm asking is for some proof that the mod is really being developed as everyone keeps...
by DisConnected
Sat Nov 12, 2011 8:41 pm
Forum: General Discussion
Topic: Combine Super Soldier
Replies: 39
Views: 9315

Re: Combine Super Soldier

If this thing makes it into 1.4, for god sake's don't put a major weakness on it. I never did understand why videogames put a really big weak spot on "stronger" enemies or bosses. I mean if the thing was designed for killing, why the frak would you put the weak spot on the back of it if, A) It's not...
by DisConnected
Sat Nov 12, 2011 6:08 am
Forum: General Discussion
Topic: Combine Super Soldier
Replies: 39
Views: 9315

Re: Combine Super Soldier

I feel like it should be a cross between a hunter and a shotgun soldier. Something of the slow heavy armor and long suppressive firing type with a long reload to give some room for players to fight back. Kinda like a mobile minigunner. But this is totally my opinion of what I think the super soldie...
by DisConnected
Wed Oct 12, 2011 1:17 am
Forum: General Discussion
Topic: Do People still play?
Replies: 21
Views: 4759

Re: Do People still play?

25 people is probably the more accurate number, since there's not too many servers on and only 25% of those are even played on. That number is pretty terrible, you have to admit. Not trying to sound rude or anything, but even though only 8 people are needed or so, if only 25 people on average are on...
by DisConnected
Thu Oct 06, 2011 5:42 am
Forum: The Other Gallery
Topic: post your desktop tra-la-la-la
Replies: 641
Views: 60422

Re: post your desktop tra-la-la-la

TESLA-X4 wrote:- Twintails? Check (omg yes!).
- Sideways look? Check.
- Headphones? Check.
- Glasses? Check.
- Happy expression? Check.

Rating: Hnnnnnnnnnnnnnnnng!
You forgot boobs. How could you forget boobs?