Search found 56 matches

by Dominic
Fri Jun 28, 2013 5:01 am
Forum: Map Releases
Topic: Obsidian Map Database
Replies: 63
Views: 62073

Re: Obsidian Map Database

Changes – 6-27-13 • Updated and improved Map Database banner with correct font, anti-aliasing on text, and a better logo to the left of it. • Removed encyclopedia button in recent activity, instead put it on the left side bar. • Prefab page has correct year, and updated descriptions for fields now ...
by Dominic
Sun Jun 16, 2013 8:41 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: Obsidian Conflict Hazard Course: The old dream
Replies: 12
Views: 17114

Re: Obsidian Conflict Hazard Course: The old dream

Ideas: Crouch jumping through pipes, similar to hl1 obstacle course, crouching under pipes, avoiding poison smoke / fire?? , underwater lesson, Oh most importantly most people don't know that you can press e on hl2 to ladders to attach and detach from them. Shooting range for all the guns, but you a...
by Dominic
Sun Apr 28, 2013 5:01 pm
Forum: Model, Prefab, Texture Requests
Topic: Battlefield 3 player model
Replies: 1
Views: 9715

Re: Battlefield 3 player model

Actually, I realized I posted a dl link before and I think It's not meant to be playermodels as they didn't create them for that intent. Apologies, I don't think anyone has made bf3 player models as far as i know
by Dominic
Sun Apr 28, 2013 4:49 pm
Forum: WIP Mapping
Topic: Oc Nerv, Revival! <Released>
Replies: 111
Views: 87090

Re: Oc Nerv, Revival! <Released>

I'm not too good with hint skipping but, I know basic of optimization, such as nodraw, recreating geometry, aligning brushes, func_detail help with nodrawing, recreating irregular geometry, aligning brushes to grid, using func detail, I'd like to help if possible.
by Dominic
Sun Aug 19, 2012 5:27 am
Forum: Mapping Help
Topic: Post here your problems/questions with hammer. Post & Reply
Replies: 208
Views: 140893

Re: Post here your problems/questions with hammer. Post & Re

I noticed there are 3 fgd's in oc's obsidian sdk folder, what exactly the purpose of all three? I thought only one could really be used at a time otherwise there would be conflicting values? Reason why I'm asking this is because I might be able to create some custom editor icons for custom entities ...
by Dominic
Thu Aug 02, 2012 5:26 pm
Forum: Map Releases
Topic: Moe GlaDOS Factory (OC Remix)
Replies: 16
Views: 27315

Re: Moe GlaDOS Factory (OC Remix)

I really did enjoy this map all of the custom content did it for me. On top of that I have not seen anyone do the on screen chat bubble thing which is actually pretty neat. Great job guys.
by Dominic
Fri Jul 27, 2012 5:30 pm
Forum: Misc Releases
Topic: Eastern Europe Texture Pack
Replies: 7
Views: 12738

Re: Eastern Europe Texture Pack

Really liking this hopefully someone takes advantage of these textures.
by Dominic
Sun Apr 22, 2012 1:01 am
Forum: Map Releases
Topic: Siege (OC Remix) (V3 released!)
Replies: 16
Views: 23901

Re: CS_Siege V2 (OC Remix) (V2 released!)

This is a good update, I hope to play it on a server with other people soon.
by Dominic
Fri Apr 06, 2012 6:19 pm
Forum: WIP Mapping
Topic: oc_oxgen
Replies: 101
Views: 78844

Re: oc_oxgen

Bad news: my map got corrupted and i have to remake the whole reactor from scratch (well maybe not exactly, 3 day old autosave saved at least part of my work). Wow that's terrible, if it's any help, in the same directory as .vmfs there should be a blahblah.vmx file which has the same name as the vm...
by Dominic
Mon Mar 12, 2012 3:07 am
Forum: Map Releases
Topic: Obsidian Map Database
Replies: 63
Views: 62073

Re: Obsidian Map Database

So that was the big proyect you were working on? yeah, good job again, "Domi". If you need help with something, call me, like always ;D Thank you Maestro, I appreciate your support. Same with everyone else, thanks for the support, it really makes me happy when I get some form of response ...
by Dominic
Sat Mar 10, 2012 10:23 pm
Forum: Map Releases
Topic: Obsidian Map Database
Replies: 63
Views: 62073

Re: Obsidian Map Database

I've secretly been working on converting the Facepunch mapper's encyclopedia by Terrenteller and the mapping community there for the past 2 months or so. I've omitted dead links, updated links, reworded sentences, retitled a majority of links for easier searching of topics/links, added many other li...
by Dominic
Sat Feb 04, 2012 11:42 pm
Forum: WIP Coding
Topic: [C++] Lua-Interface
Replies: 15
Views: 20677

Re: [C++] Lua-Interface

Ok I asked my friend turtle to help, I posted a few on there.
by Dominic
Sat Jan 28, 2012 4:42 am
Forum: General Discussion
Topic: Hotfix downloadlink from Lua.kr
Replies: 1
Views: 3637

Re: Hotfix downloadlink from Lua.kr

Thought it'd be nice to have another mirror, hope you guys don't mind me bumping the thread.

OcMapDb - 1.3.5 Client Download

OcMapDb - 1.3.5 Server Download

They give us unlimited bandwidth, so we might as well take advantage of it!
by Dominic
Wed Jan 25, 2012 1:57 am
Forum: Map Releases
Topic: Obsidian Map Database
Replies: 63
Views: 62073

Re: Obsidian Map Database

Ok so, I haven't been doing much lately, I mean I have, just in terms of adding new things I haven't been. I've been doing regular edits and fixes on a bunch of map and tutorial pages, and just have been adding more tutorials , texture packs. I'm not sure what else to do, I mean sure I could add mor...
by Dominic
Wed Jan 25, 2012 1:49 am
Forum: News Archive
Topic: Obsidian Conflict 1.35 Hotfix #1
Replies: 60
Views: 71447

Re: Obsidian Conflict 1.35 Hotfix #1

I appreciate this update, many fixes that make the mod have a much more enjoyable online experience , especially the no punting vehicles that people are in a vehicle fix, now people won't grief on very long maps that require the jeep to continue on. Thank you all on the modding team <3.