Search found 7 matches

by TheBirdman
Wed Jul 14, 2010 7:36 am
Forum: Model, Prefab, Texture Requests
Topic: Destruction Prefabs
Replies: 2
Views: 8805

OH frak I CLICKED THE LINK IN HIS SIG

noooooooooooo fpsbannana WWWHHHHYYYYYYYY
damn black internet virus
by TheBirdman
Wed Jul 14, 2010 7:31 am
Forum: Model, Prefab, Texture Requests
Topic: Fixed annabelle, anyone?
Replies: 1
Views: 19832

Fixed annabelle, anyone?

so, i couldnt help but notice that when sv_cheats is used(or in hl2 maps), and someone gets an annabelle, the world model is fixed (not default pose with gun sticking out of arm). this is awesome for me, but the viewmodel is still a kickback-less shotgun. also, it only does headshot damage. now, i k...
by TheBirdman
Fri Jun 04, 2010 6:51 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: main menu background map
Replies: 14
Views: 17258

Gary wrote:Also, I got the idea from Halo2, as I was once a Halo2 xbox modder.
cool story bro

*thumbs up

post link when done, i would like to use this.

EDIT:
is it tomorrow yet? :P
by TheBirdman
Thu Jun 03, 2010 7:42 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: main menu background map
Replies: 14
Views: 17258

:D

yes please
by TheBirdman
Thu Jun 03, 2010 6:21 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: main menu background map
Replies: 14
Views: 17258

I thought they could be useful for showing your current player model. I was also thinking of somehow show the laser color as well, if I could figure out how. O.O ooooooo!! i like! i couldnt come up with an idea that good if i got high and someone was holding a peice of paper with that idea on it ri...
by TheBirdman
Wed Jun 02, 2010 4:06 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: main menu background map
Replies: 14
Views: 17258

thanks guys! i just kind of wanted to know if it was possible.
by TheBirdman
Wed Jun 02, 2010 6:46 am
Forum: General Mapping, Modeling, and Coding Discussion
Topic: main menu background map
Replies: 14
Views: 17258

main menu background map

ok, so i openned up console right after i started up oc 1.35 and i noticed the last two lines were something about a missing map. i think they were like this: map oc_background.bsp not found so this got me thinking, could we rig up a background map sort of like in the half life 2 series? i know it i...