Search found 39 matches

by TeamMember
Sun Nov 10, 2013 12:27 am
Forum: Misc Releases
Topic: Crabsynth sounds
Replies: 17
Views: 21827

Re: Crabsynth sounds

So, I forgot that the site had died. Apologies.

https://dl.dropboxusercontent.com/u/345 ... bsynth.zip

Here's the new download.
by TeamMember
Sun Jan 20, 2013 7:58 pm
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

The texture of the gate on the spawn room isn´t centered. Le oops. I agree with Xenire, the hell needs more work (maybe put some destroyed buildings like this famous picture? ). Hell will be getting a complete overhaul. It'll be much nicer looking, and more fun. Put the spawn zones a bit far from t...
by TeamMember
Sat Jan 19, 2013 10:22 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

[BBvideo 425,350][/BBvideo]
by TeamMember
Sat Jan 12, 2013 7:07 am
Forum: WIP Mapping
Topic: oc_upgradewars
Replies: 5
Views: 10628

Re: oc_upgradewars

Yup. Right alongside with Upgradewars, Nightmare is going to be released. Just gotta add in the fourth minigame. Along with these, I have ANOTHER idea. Granted, it's terrible, silly, and just strange, but still. New maps. Probably gonna put off Raid E.N. even longer, though. So yeah, in short... oc_...
by TeamMember
Sun Dec 30, 2012 5:01 am
Forum: WIP Mapping
Topic: oc_upgradewars
Replies: 5
Views: 10628

Re: oc_upgradewars

I'm looking to completely overhaul the lighting, anyways.

The barnacles are fine, as the defense will pretty much always be bought far after the bridge.
by TeamMember
Fri Dec 28, 2012 11:08 pm
Forum: WIP Mapping
Topic: oc_upgradewars
Replies: 5
Views: 10628

oc_upgradewars

OC_Upgradewars Back from the dead, with a new map. Huzzah. A teamplay PVP map, where you use points to buy upgrades for your team! These can range from buying new weapons, to structure upgrades, to base defense. [BBvideo 425,350]http://www.youtube.com/watch?v=TxF-SbCvJFg[/BBvideo] The map is actual...
by TeamMember
Tue Jul 19, 2011 4:37 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Maestro Fénix wrote:*GLaDOS quote*
More or less, I'll test soon and probably release, because I am lazy.
by TeamMember
Fri May 27, 2011 5:52 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Hah, been gone a while. Well, school is out in a few days, so I'll have alot of time to work. Some music is done (An awful monstrosity called "DuMmKoPfS" and "Orville or Hell?") and I do not remember anything about the map. Hopefully I finished the slight editing (That would rend...
by TeamMember
Thu Mar 31, 2011 12:38 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Actually, that is really cool, hah.

Hopefully someone makes an NPC soon. Crab Synths are cool.
by TeamMember
Sun Mar 13, 2011 2:48 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

I can host a small listen server over the weekend (possibly saturday) if you wanna try testing it out, of course I'd prolly need the map stuff and the time you're on so I can contact you whenever available. Thanks, that'd be perfect. :) Although, I don't think this early version will be out soon. T...
by TeamMember
Fri Mar 11, 2011 12:54 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Thanks for the help with that, guys :D Just some slight fixes on the end of KillFactory, and two custom textures and it'll be done. (Should I release it then? I really want to have other people try it...) Personally, I wouldn't release unless it was in a decent state of playability and prefer inter...
by TeamMember
Thu Mar 10, 2011 8:42 pm
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Thanks for the help with that, guys :D
Just some slight fixes on the end of KillFactory, and two custom textures and it'll be done.

(Should I release it then? I really want to have other people try it...)
by TeamMember
Wed Mar 09, 2011 3:11 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Can someone help me a short bit with tank functions? I don't know how to work them.
(I'd prefer to do the majority myself, still. Just need some help understanding them)
by TeamMember
Wed Mar 09, 2011 12:00 am
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Andrax17 wrote:Cemetery.. i dont think it really needs any other name.
Well, yeah, but neither did "KillFactory", but it got "New Orville Industrial"

*Actually, when I edit a sky for the fake-skybox, I'll make a fading N.O.I. decal...*
by TeamMember
Tue Mar 08, 2011 9:41 pm
Forum: WIP Mapping
Topic: OC_Nightmare
Replies: 37
Views: 35976

Re: OC_Nightmare

Even though I still need to make the boss, "KillFactory" is done!

I've been wanting to make "Cemetery" now, so, nya.

(Anyone got a good proper name for "cemetery"?