Search found 64 matches

by daunknownman2010
Fri Sep 23, 2016 7:18 pm
Forum: Server
Topic: Bug d1_town_01
Replies: 2
Views: 7705

Re: Bug d1_town_01

by daunknownman2010
Mon Sep 19, 2016 10:14 am
Forum: Server
Topic: MapVote Menu
Replies: 2
Views: 8043

Re: MapVote Menu

Use SourceMod to make a voting system. Obsidian Conflict never had a vote map system in the mod itself.
by daunknownman2010
Sun Sep 18, 2016 9:23 am
Forum: Server
Topic: Using linux for an obsidian conflict server?
Replies: 1
Views: 7516

Re: Using linux for an obsidian conflict server?

Tough luck. We (the community) do not support Linux servers and possibly never will. If you're desperate, you could use Wine but I highly recommend you DON'T because of unstability. Personally, having used Wine to run the client version of Obsidian Conflict, the amount of crashes is higher than on a...
by daunknownman2010
Sun Mar 06, 2016 3:16 am
Forum: General Discussion
Topic: Why
Replies: 5
Views: 11697

Re: Why

What map were you loading on your listen server?

Edit: HD'd it. It's a bit weird that oc_lobby has a crash on a listen server.. Look around in the options and see if any of those are causing it.
by daunknownman2010
Sat Aug 08, 2015 4:18 am
Forum: News Archive
Topic: Unofficial mountfix
Replies: 42
Views: 66400

Re: Unofficial mountfix

DaftMink wrote:
jfmherokiller wrote:To gain access to the vpks the mod itself has to be updated.
I know probably alot of people have asked this, but is their any chance the mod would be updated this month?.
That's unlikely to happen. The progress is from nothing to very slow and would probably take months with the current team.
by daunknownman2010
Wed Aug 05, 2015 4:26 pm
Forum: News Archive
Topic: Unofficial mountfix
Replies: 42
Views: 66400

Re: Unofficial mountfix

The reason for symlinking is so you get the maps mounted too. You can still extract the content from the vpk into Source SDK Base 2007 but you won't get the maps unless you copy and paste them over.
by daunknownman2010
Wed Jul 29, 2015 12:31 pm
Forum: News Archive
Topic: Unofficial mountfix
Replies: 42
Views: 66400

Re: Unofficial mountfix

Also wanted to say thanks, I bet this fix could be used on multiple different mods and not just Obsidian Conflict. Still great to see some life being breathed back into this classic fun mod. Yea, some people told me that some mods that use mount content like Nightmare House 2 now loads all the stuf...
by daunknownman2010
Wed Jun 17, 2015 10:30 am
Forum: General Discussion
Topic: Help!
Replies: 4
Views: 10843

Re: Help!

The Obsidian Conflict community or developers cannot do anything about "croteam". It's up to the server owners to take care of him (If they still even play OC). Why are you falling for his threats? These kind of players just make up ridiculous threats to scare people into thinking they'll ...
by daunknownman2010
Thu Jun 11, 2015 6:03 pm
Forum: General Discussion
Topic: About oc_umizuri-s75
Replies: 10
Views: 16012

Re: About oc_umizuri-s75

ok so i looked down everything seem mounted all my game are installed , msscorp i tried to redownload and put it again your map you showed me still not working but the map island is working ! is there a way or a tool to analyze the crash what is happenind to see what going on ? i tried a lot of map...
by daunknownman2010
Wed Jun 10, 2015 9:51 am
Forum: General Discussion
Topic: About oc_umizuri-s75
Replies: 10
Views: 16012

Re: About oc_umizuri-s75

I used to crash on oc_island1_v12, it turns out I was missing content. I will take a guess that maybe you've got some files missing, maybe the map requires a certain game to be mounted?
by daunknownman2010
Fri Jun 05, 2015 2:03 pm
Forum: News Archive
Topic: Happy new year!
Replies: 21
Views: 29995

Re: Happy new year!

Try steam pipline fix. and you can delete all gcf files in steamapps : P i think the steampipline fix still in somewhere place..... Is it this? I know it obviously says SteamPipe Fix, but I thought there was an easier way than this. I don't know though. You can do the less efficient way of just ext...
by daunknownman2010
Sat May 23, 2015 3:49 pm
Forum: General Discussion
Topic: Garrysmod Port
Replies: 3
Views: 11492

Re: Garrysmod Port

Interesting, the idea sounds good. That all depends on the team and if they want their content shared. I've given Shana a heads up on this post, but here's one thing: Avoid Tysn's content as much as you can.
by daunknownman2010
Wed Apr 15, 2015 12:48 pm
Forum: General Discussion
Topic: Oc_Paysan meteoride
Replies: 2
Views: 9105

Re: Oc_Paysan meteoride

You destroy the meteorite with a crowbar
by daunknownman2010
Sun Apr 12, 2015 2:22 pm
Forum: General Discussion
Topic: Obsidian Roadmap
Replies: 39
Views: 58525

Re: Obsidian Roadmap

DMGUYDZ64 wrote:SUGGESTION : Can't see how much time is left for the next map or which map is the next, It would be cool to have this at scoreboard
We have Sourcemod to take care of that :mrgreen:
by daunknownman2010
Fri Apr 10, 2015 6:49 pm
Forum: General Discussion
Topic: Obsidian Roadmap
Replies: 39
Views: 58525

Re: Obsidian Roadmap

Right now, Obsidian Conflict needs no game and only needs Source SDK Base 2007. If you want to play the campaigns, you will however need to perform a fix for mounting.