Search found 277 matches

by Hyperjag3
Sat Oct 11, 2008 1:22 am
Forum: Mapping Help
Topic: [SOLVED] Too Many Light Styles...
Replies: 23
Views: 13521

The lights aren't named (making them dynamic) are they? Could also be from setting custom lightstyles on them (flicker effects).
by Hyperjag3
Fri Oct 10, 2008 2:23 am
Forum: Mapping Help
Topic: [SOLVED] Areaportals Are Messed Up
Replies: 16
Views: 12330

Regular areaportals are really hard to use effectively in multiplayer because the server controls them, so you have to open/close them for all clients at once. They should still work though, I use one in a map I'm working on, though it's bound to a door. You might consider using areaportal_windows; ...
by Hyperjag3
Thu Oct 02, 2008 4:18 am
Forum: General Discussion
Topic: VOTE for OC in poll for steamworks support!
Replies: 82
Views: 37653

Odd, looks like they made it so OC and Dystopia are in a permanent tie :o.
by Hyperjag3
Sat Sep 27, 2008 8:20 pm
Forum: General Discussion
Topic: Selected mods will be getting released on steam soon
Replies: 34
Views: 18531

Skidz did send an email to valve asking them if they would include us in the steamworks mods, but he never got a reply. I'm interested to see if this version of syn is as good as the team claims it is.
by Hyperjag3
Fri Sep 26, 2008 11:12 pm
Forum: General Valve
Topic: Installer problem
Replies: 13
Views: 9385

(-TLD-)kalon1 wrote:He can read all of them if their DLed from fileplanet (now THATS a good file provider)
(-TLD-)kalon1 wrote:DLed from fileplanet (now THATS a good file provider)
(-TLD-)kalon1 wrote:fileplanet (now THATS a good file
(-TLD-)kalon1 wrote:fileplanet
(-TLD-)kalon1 wrote:good
by Hyperjag3
Fri Sep 19, 2008 12:48 am
Forum: General Discussion
Topic: How many of you own Day of Defeat Source?
Replies: 23
Views: 12243

Keychain wrote:
Neico wrote:
larz wrote:
Barnz wrote:I have it, nigger.

(User was banned for this post (Reason: used the word "nigger")
LOL. Was Barnz really banned?
:lmao:
by Hyperjag3
Thu Sep 11, 2008 3:59 am
Forum: General Discussion
Topic: Naluri alyx replacement problem
Replies: 10
Views: 6930

Just have to get someone to recreate all those anims, the code works fine except that you can run behind her and she'll forget about you instantly ;).
by Hyperjag3
Fri Aug 22, 2008 12:45 am
Forum: WIP Mapping
Topic: Oc_Combinebase
Replies: 26
Views: 16391

I like the way this is turning out, keep it up. ;)
by Hyperjag3
Mon Aug 04, 2008 7:36 am
Forum: General Discussion
Topic: The OICW Custom weapon
Replies: 15
Views: 10792

No, the ironsights key does ironsights for whatever view model happens to be onscreen at the time, not based on the weapon. Adding another fire mode key isn't necessarily that hard for a specific weapon, but getting it to work in general (and for scripted weapons) is a different story.
by Hyperjag3
Mon Aug 04, 2008 12:50 am
Forum: General Discussion
Topic: The OICW Custom weapon
Replies: 15
Views: 10792

That's not how the ironsights work, it's a purely visual effect and only deals with the view model.
by Hyperjag3
Sat Aug 02, 2008 8:05 pm
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 752386

Hell-met wrote:What for.
Stuff.
by Hyperjag3
Sat Aug 02, 2008 8:05 am
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 752386

Hell-met wrote:10?
Yeah.
by Hyperjag3
Fri Aug 01, 2008 8:24 pm
Forum: News Archive
Topic: Version 1.32 Patch Ready
Replies: 25
Views: 32395

sgae wrote:
Tono-Tako wrote:gordon freeman isnt in the select model menu
+1
Make a model select image for him and we'll put it in the next patch ;).
by Hyperjag3
Thu Jul 24, 2008 8:11 am
Forum: Screenshots
Topic: 1.3 shots
Replies: 446
Views: 252223

Romka wanted me to post this. Says the model is coming soon.

Image
by Hyperjag3
Fri Jul 18, 2008 8:41 pm
Forum: General Discussion
Topic: Where to start with this mod?! I can't figure out anything?
Replies: 3
Views: 3861

Certain Obsidian maps, such as harvest, require content from CS: Source to load properly.