Search found 303 matches

by sgae
Mon Mar 30, 2009 10:46 pm
Forum: The Outside World
Topic: Weird Dreams
Replies: 305
Views: 153321

Image
by sgae
Mon Mar 23, 2009 1:44 pm
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 751578

W0rf0x wrote:My awesome mouse controlled spaceship turret

Image

And 2 lulz Screenshots

Image

Image

:shock: :shock: :shock: :shock: :shock:
by sgae
Sun Mar 22, 2009 1:37 am
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 751578

-=jerC=- wrote:Samurai suicide:

Image


:o I feel nothing...
:lolcry: :lolcry: :lolcry: :lolcry: :lollololol: :lollololol:
by sgae
Thu Mar 19, 2009 8:25 pm
Forum: Screenshots
Topic: SUPW3R CAR
Replies: 15
Views: 29518

by sgae
Tue Mar 10, 2009 7:47 pm
Forum: General Valve
Topic: Map of the Half Life 2 Universe
Replies: 26
Views: 20556

i tryed before to put whole lambda core chapter of HL:S in 1 map for obsidian but i failed... the fps were fine but at the putting of 2 or 3 copy/paste i've started having ent problems and gfx issues... i think if i put the maps without ents and then put ents from scratch i will be able to make that...
by sgae
Tue Mar 10, 2009 8:37 am
Forum: Playermodels
Topic: Four Model Playermodel Pack (INFO PLAYER START PATCH)
Replies: 14
Views: 19822

:lmao:

info_player_start model
by sgae
Tue Mar 10, 2009 8:32 am
Forum: Map Releases
Topic: oc_breenoffice
Replies: 8
Views: 9063

The map is great, if you made it longer (dunno, made you need to get through garden before getting inside building or something o put some puzzles or something) would be awesome.

anyways graphix are a little crappy and simple.
by sgae
Sun Mar 08, 2009 11:22 am
Forum: General Valve
Topic: Map of the Half Life 2 Universe
Replies: 26
Views: 20556

I think we need someone to make a program that puts all the maps together in one giant 3d space for viewing. Similar to the Black Mesa map W0rf0x posted, but in 3d space. That program it's called VHE decompile all maps, remove all ents (except func_detail and displacements) and then copy/paste enti...
by sgae
Sun Mar 08, 2009 11:17 am
Forum: Model Releases
Topic: agrunt, big momma- SD skin- bullsquid- poisionous look
Replies: 8
Views: 16437

No PIX = No KLIKS
by sgae
Sun Mar 08, 2009 10:48 am
Forum: General Discussion
Topic: Do not use my models for our servers...
Replies: 6
Views: 5185

Image
:lmao:
by sgae
Sun Mar 08, 2009 10:10 am
Forum: WIP Mapping
Topic: I want YOUR opinions for what to want to see in new maps.
Replies: 33
Views: 35937

Xen maps, Black Mesa themed maps and random custom history based maps (like a lot of SC maps), opposing force coop (with Opposing force npc's EH OC TEAM!!!), Blue shift coop (port it, maybe i can help)...

There's a lot of stuff to do but we need more bigger community!
by sgae
Sat Mar 07, 2009 11:59 am
Forum: General Discussion
Topic: Do not use my models for our servers...
Replies: 6
Views: 5185

Re: Do not use my models for our servers...

Rikku2000 wrote:Do not use my models from Dead or Alive for our servers.
I dont allow this to use iits only for my mod hl2am so removed
all you player model from Dead or Alive in metrocop-suit
and its fine...
Image
+1
by sgae
Sat Feb 28, 2009 12:56 am
Forum: Screenshots
Topic: SUPW3R CAR
Replies: 15
Views: 29518

:lmao:
by sgae
Sat Feb 21, 2009 12:57 pm
Forum: Model Releases
Topic: Donation to OC
Replies: 20
Views: 27539

No pix = No clix
by sgae
Sat Feb 21, 2009 12:44 pm
Forum: WIP Mapping
Topic: oc_fury_b1
Replies: 31
Views: 19160

Looks nicefull, i will try it!