Search found 45 matches

by Angry
Wed Dec 01, 2010 10:09 am
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Shameless bump

Image
by Angry
Sat Jul 12, 2008 7:45 pm
Forum: General Discussion
Topic: Oc_harvest
Replies: 25
Views: 17341

Yeah sorry, the points system wasn't meant to be used as currency.
by Angry
Sat Jul 12, 2008 10:53 am
Forum: Screenshots
Topic: Ravenholm Ranch (First public oc_harvest farm)
Replies: 7
Views: 21300

Ravenholm Ranch (First public oc_harvest farm)

I'd like to take a moment to pay tribute to our 3 bullsquids, Gordan, ??? and Helga. No counting the 7 other bullsquids hell-met bought when we couldn't afford feed for even the original 3 :p

Group picture of the entire team:
Image
by Angry
Sun Feb 17, 2008 7:00 pm
Forum: Screenshots
Topic: 1.3 shots
Replies: 446
Views: 268142

Oh god epic, we need to do this again, it was so much fun! Infact, this was the most fun I've ever had in a coop scenario... EVER! Syn doesn't stand a chance.
by Angry
Wed Oct 24, 2007 1:51 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Good news everyone, out buildings are now fully destructible!

Also we already have a Harvester model, it's done for the most part but the bones are fraked and we need someone to fix it up.
by Angry
Fri Oct 19, 2007 1:39 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Yeah but the thing is I've never used a fully dynamic parenting system like this before, let alone parenting with players. I really hate to ask but can you come up with an example system and send it to me so I can see how it works and make one of my own?
by Angry
Fri Oct 19, 2007 2:33 am
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

We'll I'm not really sure how I go about setting a system to auto parent a specific player. I don't even know how either. In the mean time, let me tell you more about the Buggy, it has a back mounted machine gun, it uses the GDI standard 200 round .50 cal cartridges. If you run out of ammo you will ...
by Angry
Thu Oct 18, 2007 1:29 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Meh, I was hoping to come out with a whole video but research is borked so it's gonna get sent back to excel, in the mean time I've been working on the combat patrol buggy. Also, War Factory http://img149.imageshack.us/img149/1742/vehicletesting0002qc4.jpg http://img84.imageshack.us/img84/3827/vehic...
by Angry
Wed Oct 03, 2007 4:45 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Ah, what's this? an RTS system in MY map? It's more likely than you think. http://img236.imageshack.us/img236/8020/conyard230000hi3.jpg http://img507.imageshack.us/img507/4715/conyard230001lj3.jpg Apparently, while I was gone Excel left me a massive offline message on MSN, containing the finished R...
by Angry
Mon Sep 24, 2007 1:56 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

I have no art team, getting the models collision boxes and the like is even more of a annoyance.

Every building is fairly simplistic and is tied up as a func_brush
by Angry
Sun Sep 23, 2007 10:05 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Quick update: Good news everyone, I just finished setting up all the tech 1 buildings with the Crate Deployment System. Excel is the sole architect of the map's RTS and crate purchase system so when he gets his ass online I'll have him finally get that setup. So in the mean time there is only one cr...
by Angry
Thu Sep 06, 2007 11:53 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Hey, angry here

Were finishing up getting the Standard buildings up and purchasable and should be done within the next few days. A video will follow when they are finished.
by Angry
Mon Aug 27, 2007 1:42 pm
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

Hope we pull it off? This stuff is easily doable in hammer, if you look at the old video, you can see the previous attempt, we did it, but a fatal crash bug when trying to add the NPCs halted the project just before release. Now that we know how to do all this stuff we're pulling out all the stops, ...
by Angry
Sat Aug 25, 2007 12:57 am
Forum: WIP Mapping
Topic: cnc_onslaught (Now Accepting beta testers, PM me)
Replies: 106
Views: 88671

cnc_onslaught (Now Accepting beta testers, PM me)

This map runs on ANY hl2:dm based game including, OC, Gmod (9 & 10), hl2:dm itself, Follow freeman andSynergy aswell and many others (Even outdated ones like timcoop) You can find the old thread here: http://forums.facepunchstudios.com/showthread.php?t=261109 As you may know this is Tiberium da...
by Angry
Sat Aug 25, 2007 12:57 am
Forum: General Discussion
Topic: What will the npc_merchant look like?
Replies: 20
Views: 14204

Uh.... Is that the DOOM BFG on the top shelf?