Search found 301 matches

by DisConnected
Fri Jun 03, 2011 2:00 am
Forum: General Valve
Topic: General TF2 Thread
Replies: 114
Views: 45252

Re: General TF2 Thread

Keychain wrote:I'm very aware of that. It's coming after the Saxxys, most likely.
It can only come after the saxxies, since they end on Monday.


I also don't see what all the hype about the Meet the Medic is. It would be a 5 minute video that nobody will care about after a week that it's released.
by DisConnected
Tue May 31, 2011 3:17 am
Forum: General Valve
Topic: Half Life: Source as it should of been
Replies: 45
Views: 21769

Re: Half Life: Source as it should of been

If physics look like this to you in real life, you need to lay off the drugs. Because personally, everything in the video looks like its elastic and extremely bouncy. I still like the video, and I'm not using this against it at all. It manages to work. But surely it's not what the real HL:S should'...
by DisConnected
Mon May 30, 2011 7:49 pm
Forum: General Valve
Topic: Half Life: Source as it should of been
Replies: 45
Views: 21769

Re: Half Life: Source as it should of been

no i like my half-life not looking like its been covered in orange goo from portal 2 so everything is bouncing around Umm what? I think having a shaking screen when you move (like in CoD) is MUCH better looking than having a perfectly still screen like in Source. Granted, no game would be sutpid en...
by DisConnected
Mon May 30, 2011 4:49 am
Forum: General Valve
Topic: Half Life: Source as it should of been
Replies: 45
Views: 21769

Re: Half Life: Source as it should of been

no i like my half-life not looking like its been covered in orange goo from portal 2 so everything is bouncing around Umm what? I think having a shaking screen when you move (like in CoD) is MUCH better looking than having a perfectly still screen like in Source. Granted, no game would be sutpid en...
by DisConnected
Sun May 29, 2011 12:11 am
Forum: The Outside World
Topic: ITT: We sing "Still alive"
Replies: 8
Views: 6716

Re: OC_Nightmare

destiny wrote:and tore me to pieces.
and threw every piece into a fire.
And as they burned it hurt because
I was so happy for you!
by DisConnected
Sat May 28, 2011 11:44 pm
Forum: Screenshots
Topic: Random OC screenshots
Replies: 1636
Views: 342844

Re: Random OC screenshots

ps: as is seen in first screens the summer map of last year will be used for this summer after all sometimes old ones can still be alot of fun. Aww. Someone should make a beach version of the lobby. Then we'll have mini-gargantuas painted orange running around and we'll put up a sign that says "Wel...
by DisConnected
Sat May 28, 2011 11:38 pm
Forum: Screenshots
Topic: Walther Kampfpistole Z
Replies: 18
Views: 18505

Re: Walther Kampfpistole Z

Maestro Fénix wrote:Completely true. I only said that because it would be weird that a weapon doesnt have a primary fire but yes a secondary one.
Then we'll name it the Incompetent Pistol and move on with our lives.
by DisConnected
Sat May 28, 2011 9:31 am
Forum: The Outside World
Topic: ITT: We sing "Still alive"
Replies: 8
Views: 6716

ITT: We sing "Still alive"

Maestro Fénix wrote:Still Alive :3
I'm not even angry.
I'm being so sincere right now.
by DisConnected
Thu May 26, 2011 6:26 am
Forum: WIP Mapping
Topic: 【Released】Nacht Der Untoten
Replies: 167
Views: 51693

Re: zombie survival map(oc_nacht_der_untoten)

No secret areas. They're cliche'd and often times just stupid. Why should one player have a heavy machine gun while everyone else has a crowbar just because he knows a section of wall to break or which invisible buttons to press (*cough* evildead *cough*)? The best "secret" area is just something li...
by DisConnected
Thu May 26, 2011 2:00 am
Forum: WIP Mapping
Topic: 【Released】Nacht Der Untoten
Replies: 167
Views: 51693

Re: zombie survival map(oc_nacht_der_untoten)

Wait, I just realized something. What would antlions be doing in a zombie map? em..i want make hellhounds.so.you know that :) here is hellhound pic: http://images1.wikia.nocookie.net/__cb20101216232136/callofduty/images/thumb/f/fa/Hellhound.jpg/300px-Hellhound.jpg Maybe using custom model and anima...
by DisConnected
Thu May 26, 2011 1:57 am
Forum: General Discussion
Topic: OC VIDEO TUTORIAL: Fix for the MP3 player to play MP3s
Replies: 9
Views: 3114

Re: OC VIDEO TUTORIAL: Fix for the MP3 player to play MP3s

Submitted May 18, 2011.

Today is the 25th. Considering I didn't see a thread about it yet, I'd say it isn't late on these forums.
by DisConnected
Mon May 23, 2011 6:42 am
Forum: Map Releases
Topic: dod_kalt & dod_colmar Mapadds v5
Replies: 31
Views: 21835

Re: dod_kalt & dod_colmar Mapadds v5

You should totally make a nazi-zombie styled map-add made from a DOD:S map.
by DisConnected
Mon May 23, 2011 6:39 am
Forum: WIP Mapping
Topic: 【Released】Nacht Der Untoten
Replies: 167
Views: 51693

Re: zombie survival map(oc_nacht_der_untoten)

Wait, I just realized something. What would antlions be doing in a zombie map?
by DisConnected
Mon May 23, 2011 3:31 am
Forum: The Outside World
Topic: Rate the avatar and sig of the person above you.
Replies: 388
Views: 71686

Re: Rate the avatar and sig of the person above you.

If it's anime related, I won't know about it.

If not, I probably won't know about it either.
by DisConnected
Fri May 20, 2011 2:59 am
Forum: General Discussion
Topic: Lua Implementation
Replies: 100
Views: 32649

Re: Lua Implementation

Lua would be nice, but only if it's implemented server-side; client-side, it quickly becomes a potent exploit tool. No matter how hard you try, it's still going to be exploitable in some unexpected way, and that's why I'm voting for server-side-only Lua. Just my two cents. Edit : Also wanted to not...