Search found 970 matches
- Thu Mar 01, 2012 11:12 am
- Forum: Mapping Help
- Topic: Scripted_Sequence, Need Help!
- Replies: 6
- Views: 13279
Re: Scripted_Sequence, Need Help!
Based on your results, I would assume Scripted_Sequence does not support wildcards.
- Tue Feb 28, 2012 12:11 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Hmm reading it uses animations, why dont try with the headcrabbed animation of the npc_citizen? I already have the headcrabbed animations as the action and exit sequences. Sadly, I need an entry animation for both the headcrab and citizen(headcrab jumping onto the citizen's head). Also, i´m just th...
- Mon Feb 27, 2012 11:53 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Very cool the first one, i see it more realistic rather than the normal attack who kills in one hit the soldiers. The second one isnt the zombie animation of attack to Alyx? Is the "attempt" to attack an automatic function only for the zombie, like when found a object and throw it or when...
- Mon Feb 27, 2012 10:37 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Cool thing is. I can throw this into any HL2 mod/game and it will work :D [BBvideo 425,350]http://www.youtube.com/watch?v=I7N37jnCg-I[/BBvideo] [BBvideo 425,350]http://www.youtube.com/watch?v=Y8t0BN3zSTI[/BBvideo] Now I expect those mapping for OC to compile character models with such features and i...
- Sat Feb 25, 2012 5:30 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
I unintentionally gave them the ability to kick ass:
- Sat Feb 25, 2012 4:04 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Oh nice. Could also be a good idea in OC for next version too.Not only for npcs but for players(able to fire certain guns). Just saying, not that it must be in it.Could be good idea. There was already talk of player seats( both the Devs and in form of requests ). Last I heard, seats are going to be...
- Sat Feb 25, 2012 2:41 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
I'll just put this here...
[BBvideo 425,350][/BBvideo]
[BBvideo 425,350][/BBvideo]
- Fri Feb 17, 2012 5:01 pm
- Forum: Playermodels
- Topic: A Ranger PlayerModel, Now in new Add-On format!
- Replies: 40
- Views: 44183
Re: A Ranger PlayerModel, Now in new Add-On format!
So, I shouldn't do anything?
But I already did. I already decompiled and compiled all the models I just said I would.
This stuff only takes a few minutes and little effort. Once you know how.
But I already did. I already decompiled and compiled all the models I just said I would.
This stuff only takes a few minutes and little effort. Once you know how.
- Fri Feb 17, 2012 3:42 pm
- Forum: Playermodels
- Topic: A Ranger PlayerModel, Now in new Add-On format!
- Replies: 40
- Views: 44183
Re: A Ranger PlayerModel, Now in new Add-On format!
Looks like I'm going to have to redo this... damn FBI. In a few days, I'll redo it, but will also include the following: player/mw2_ranger.mdl //Player model mw2_npc/mw2_ranger_citizen.mdl //With citizen animations - for mappers mw2_npc/mw2_ranger_combine_s.mdl //With combine_s animations - for mapp...
- Tue Feb 14, 2012 5:21 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Yeah, I noticed two animations have at least one leg inverted.
You wouldn't notice in Alien Swarm as the camera is so far away from the player. Plus it's a little slower than the animation in game, so it's easier to notice errors.
You wouldn't notice in Alien Swarm as the camera is so far away from the player. Plus it's a little slower than the animation in game, so it's easier to notice errors.
- Tue Feb 14, 2012 2:18 am
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Was bored, gave combine soldiers animations from the AlienSwarm marine.
- Wed Feb 08, 2012 2:19 pm
- Forum: The Outside World
- Topic: OC Lounge
- Replies: 300
- Views: 155471
Re: OC Lounge
Amazing what reading can do.
[BBvideo 425,350][/BBvideo]
[BBvideo 425,350][/BBvideo]
- Thu Jan 26, 2012 1:11 am
- Forum: General Discussion
- Topic: OC not showing up in my Steam games
- Replies: 6
- Views: 5989
Re: OC not showing up in my Steam games
Where is your gameinfo.txt? Without it, Steam doesn't know the folder is a mod.
- Wed Jan 25, 2012 10:08 pm
- Forum: News Archive
- Topic: Obsidian Conflict 1.35 Hotfix #1
- Replies: 60
- Views: 75121
Re: Obsidian Conflict 1.35 Hotfix #1
Use the bugtracker to report those bugs, dont post them here. This. Please report bugs to the bug tracker. It makes it easier for the team to keep track and easier for everyone to see what is being/has been fixed. Even if you posted a bug in this topic, go ahead and add it to the tracker to be safe...
- Tue Jan 24, 2012 9:54 pm
- Forum: News Archive
- Topic: Obsidian Conflict 1.35 Hotfix #1
- Replies: 60
- Views: 75121
Re: Obsidian Conflict 1.35 Hotfix #1
He didn't code everything.Plasma HeadCrabD wrote:cheers! nice work worfox
Credit to the entire team.
Good work guys, looking forward to a client update and SteamWorks.