Search found 301 matches

by DisConnected
Fri Jul 09, 2010 2:06 am
Forum: General Valve
Topic: Team Fortress 2: The Engineer Update
Replies: 24
Views: 26165

Valve keeps on bringing up their lies. 1st the incident with the cake, then saying wrench drops are random, and that there was no limit per day. Now there's the fact that some dude got the 100th wrench without a message ever popping up.

What gives?

3rd weapon is a robotic arm, no?
by DisConnected
Wed Jul 07, 2010 2:00 am
Forum: General Valve
Topic: Team Fortress 2: The Engineer Update
Replies: 24
Views: 26165

Well, after I crafted every item I have away, up until I got one hat for the soldier (a class I never play), I'd say it sucks. The remote control thing seems cool though. You can finally take out those pesky medics first, and then it really has unlimited range, since you're aiming for it. The shield...
by DisConnected
Mon Jul 05, 2010 1:58 am
Forum: The Outside World
Topic: Corrupt a wish!
Replies: 626
Views: 253485

Granted, but they will horribly suck.

I wish for my dog to behave better.
by DisConnected
Mon Jul 05, 2010 1:56 am
Forum: Map Releases
Topic: oc_paysan
Replies: 381
Views: 268768

Ark wrote:Delete the map and replace it again. And if that doesn't work try finding older versions (_B10, _B09) to get the models from those. Last time I tried it worked.
B11 uses newer models and materials.
by DisConnected
Fri Jul 02, 2010 7:37 am
Forum: Playermodels
Topic: Anime Models Pack Thread [UPDATED 2/20/11]
Replies: 227
Views: 210994

Like, how was that giant boss I saw in the OC 1.35 trailer constructed? It shot lasers and flew around. Can't do that with simply a helicopter or gunship. A lot of entity work and hammer mapping skillz mah friend :) Other maps like ones that Masa0x and Zteer make have custom bosses. It's complex lo...
by DisConnected
Tue Jun 29, 2010 6:32 pm
Forum: Map Releases
Topic: oc_paysan
Replies: 381
Views: 268768

No it wouldnt. That headcrab isn't a "real" npc. It's just a prop with a func_tracktrain...I think. But yeah, headcrabs die instantly from a crowbar hit, I know.
by DisConnected
Tue Jun 29, 2010 6:40 am
Forum: Map Releases
Topic: oc_paysan
Replies: 381
Views: 268768

MM yay new stuff! But there's a few bugs that have surfaced, along with a few annoyances:: - In the dungeon, the door by the houndeyes can be quickly closed when it unlocks. This locks the door and forces more houndeyes to spawn. Can be done over and over. - The new hunting system is too much of a h...
by DisConnected
Fri Jun 25, 2010 6:42 am
Forum: General Discussion
Topic: Ion Rifle
Replies: 162
Views: 80383

I know that's all to make it look good, but seriously it makes no goddamn sense! Just have all the ammo and effects and bullets and all of that one color, but then just have different color schemes on the design. Maybe the rebels decided to draw some caution signs on a side, or maybe the combine wan...
by DisConnected
Thu Jun 24, 2010 7:12 pm
Forum: General Valve
Topic: The New CS:S Update
Replies: 30
Views: 33318

No they didn't remove it. Server's need to update though, and some mods need some modifications to fit the new updates, etc... Achievements are there, yeah, but I think they coulda had some more funner ones. All the gun achievements and the map achievements aren't very unique, and quite frankly bori...
by DisConnected
Thu Jun 24, 2010 2:54 am
Forum: The Outside World
Topic: Could YOU Survive?
Replies: 11
Views: 8122

I thought I got it, but then not so much. Then I thought I was onto something, but then I hit a dead end.

Explain your riddle, confusing one!
by DisConnected
Thu Jun 24, 2010 12:58 am
Forum: General Valve
Topic: The New CS:S Update
Replies: 30
Views: 33318

The New CS:S Update

So, the new CS:S update came out and everyone is having their own opinions about it. I personally think its a fine update, with no major gameplay changes except for the deathcam, and a few other small general bugs. I also think people really need to stop complaining about it; if you don't like it, t...
by DisConnected
Sun Jun 20, 2010 9:32 pm
Forum: General Discussion
Topic: infinite spawning cars in campains
Replies: 20
Views: 12743

You can have the last car a player spawned disappear when he tries to spawn a new one.
by DisConnected
Wed Jun 16, 2010 11:14 pm
Forum: General Discussion
Topic: infinite spawning cars in campains
Replies: 20
Views: 12743

Funny, because all of a sudden I can't jump the destroyed bridge part in the coast campagin. It's the map right after you meet Odessa and raid that port. We had to jump it, and quickly get out of the jeep to get across.
by DisConnected
Wed Jun 16, 2010 4:24 am
Forum: The Outside World
Topic: Corrupt a wish!
Replies: 626
Views: 253485

Granted, but then you accidently swallow sleeping pills and fall asleep for 3 years.

I wish for world peace!
by DisConnected
Tue Jun 15, 2010 4:41 am
Forum: Model Releases
Topic: fug's custom weapon scripts
Replies: 13
Views: 20677

Great job dude, it looks great! I'll hold of downloading until you get the laser sight in and all the bugs/issues worked out, so I don't have to redownload it.

For the laser sight, are you going to make it blue, or will you use the custom color system the other sniper uses?