Valve keeps on bringing up their lies. 1st the incident with the cake, then saying wrench drops are random, and that there was no limit per day. Now there's the fact that some dude got the 100th wrench without a message ever popping up.
What gives?
3rd weapon is a robotic arm, no?
Search found 301 matches
- Fri Jul 09, 2010 2:06 am
- Forum: General Valve
- Topic: Team Fortress 2: The Engineer Update
- Replies: 24
- Views: 26165
- Wed Jul 07, 2010 2:00 am
- Forum: General Valve
- Topic: Team Fortress 2: The Engineer Update
- Replies: 24
- Views: 26165
Well, after I crafted every item I have away, up until I got one hat for the soldier (a class I never play), I'd say it sucks. The remote control thing seems cool though. You can finally take out those pesky medics first, and then it really has unlimited range, since you're aiming for it. The shield...
- Mon Jul 05, 2010 1:58 am
- Forum: The Outside World
- Topic: Corrupt a wish!
- Replies: 626
- Views: 253485
- Mon Jul 05, 2010 1:56 am
- Forum: Map Releases
- Topic: oc_paysan
- Replies: 381
- Views: 268768
- Fri Jul 02, 2010 7:37 am
- Forum: Playermodels
- Topic: Anime Models Pack Thread [UPDATED 2/20/11]
- Replies: 227
- Views: 210994
Like, how was that giant boss I saw in the OC 1.35 trailer constructed? It shot lasers and flew around. Can't do that with simply a helicopter or gunship. A lot of entity work and hammer mapping skillz mah friend :) Other maps like ones that Masa0x and Zteer make have custom bosses. It's complex lo...
- Tue Jun 29, 2010 6:32 pm
- Forum: Map Releases
- Topic: oc_paysan
- Replies: 381
- Views: 268768
- Tue Jun 29, 2010 6:40 am
- Forum: Map Releases
- Topic: oc_paysan
- Replies: 381
- Views: 268768
MM yay new stuff! But there's a few bugs that have surfaced, along with a few annoyances:: - In the dungeon, the door by the houndeyes can be quickly closed when it unlocks. This locks the door and forces more houndeyes to spawn. Can be done over and over. - The new hunting system is too much of a h...
- Fri Jun 25, 2010 6:42 am
- Forum: General Discussion
- Topic: Ion Rifle
- Replies: 162
- Views: 80383
I know that's all to make it look good, but seriously it makes no goddamn sense! Just have all the ammo and effects and bullets and all of that one color, but then just have different color schemes on the design. Maybe the rebels decided to draw some caution signs on a side, or maybe the combine wan...
- Thu Jun 24, 2010 7:12 pm
- Forum: General Valve
- Topic: The New CS:S Update
- Replies: 30
- Views: 33318
No they didn't remove it. Server's need to update though, and some mods need some modifications to fit the new updates, etc... Achievements are there, yeah, but I think they coulda had some more funner ones. All the gun achievements and the map achievements aren't very unique, and quite frankly bori...
- Thu Jun 24, 2010 2:54 am
- Forum: The Outside World
- Topic: Could YOU Survive?
- Replies: 11
- Views: 8122
- Thu Jun 24, 2010 12:58 am
- Forum: General Valve
- Topic: The New CS:S Update
- Replies: 30
- Views: 33318
The New CS:S Update
So, the new CS:S update came out and everyone is having their own opinions about it. I personally think its a fine update, with no major gameplay changes except for the deathcam, and a few other small general bugs. I also think people really need to stop complaining about it; if you don't like it, t...
- Sun Jun 20, 2010 9:32 pm
- Forum: General Discussion
- Topic: infinite spawning cars in campains
- Replies: 20
- Views: 12743
- Wed Jun 16, 2010 11:14 pm
- Forum: General Discussion
- Topic: infinite spawning cars in campains
- Replies: 20
- Views: 12743
- Wed Jun 16, 2010 4:24 am
- Forum: The Outside World
- Topic: Corrupt a wish!
- Replies: 626
- Views: 253485
- Tue Jun 15, 2010 4:41 am
- Forum: Model Releases
- Topic: fug's custom weapon scripts
- Replies: 13
- Views: 20677