Search found 95 matches
- Sat Jun 18, 2011 11:23 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Re: Model conversion help.
If i remember right (cause i cant access the computer with max now) all of the materials that the model uses are not assigned to it (to export it you have to place it in the map and then export the map itself as an .obj file, without material assignment)
- Sat Jun 18, 2011 8:29 pm
- Forum: Map Releases
- Topic: Post your awesome hammer prefabs/vmf's here!!
- Replies: 53
- Views: 64647
Re: Post your awesome hammer prefabs/vmf's here!!
Another prefab made out of boredom: Cargo tram inspired by the one in FEAR 2 http://i53.tinypic.com/25fm8ed.jpg Crashed version: http://i52.tinypic.com/2le5n6b.jpg Destroyed version: http://i53.tinypic.com/15zsi88.jpg Download: http://www.gamebanana.com/prefabs/5697 I (or someone) need to make it ro...
- Sat Jun 18, 2011 6:15 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Re: Model conversion help.
As I said : I am a beginner in modelling world.
- Fri Jun 17, 2011 8:32 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Re: Model conversion help.
Yep i have exported them from UT (repair vessel is in one part (originally it was divided into 7 parts) and the bulldog is a single mesh)
- Thu Jun 16, 2011 4:23 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Re: Model conversion help.
Ok now there is a new problem: I'm trying to convert a few models from UT2k4 to source (that would be a bulldog jeep and repair vessel from AS-Convoy) Unfortunatly I am a begginer in modelling and i have some problems with reassigning textures to the models. So if anyone can help me (possibly do thi...
- Sun Jun 12, 2011 4:42 pm
- Forum: Map Releases
- Topic: Post your awesome hammer prefabs/vmf's here!!
- Replies: 53
- Views: 64647
Re: Post your awesome hammer prefabs/vmf's here!!
I have recently made a cargo plate like this: Plate with station/stop (detailed blast door in the back) http://i54.tinypic.com/5mpuq.jpg The same plate from below and without the stop. http://i53.tinypic.com/v4w5m8.jpg Destroyed plate: http://i56.tinypic.com/raapsg.jpg Download: http://www.gamebanan...
- Wed Jun 01, 2011 4:50 pm
- Forum: Mapping Help
- Topic: Compiler error "can't find file specified"
- Replies: 2
- Views: 9479
Re: Compiler error "can't find file specified"
That might be a problem: I have about 20 copies of it in the map.
Ok i have read something and i admit: i may have pushed the brush/plane count a bit too far.
Ok i have read something and i admit: i may have pushed the brush/plane count a bit too far.
- Tue May 31, 2011 9:07 pm
- Forum: Mapping Help
- Topic: Compiler error "can't find file specified"
- Replies: 2
- Views: 9479
Compiler error "can't find file specified"
I need some help with my map. It fails to compile (damnit!) Compile log: ** Executing... ** Command: "c:\program files\steam\steamapps\michalm9\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\michalm9\half-life 2 deathmatch\hl2mp" &quo...
- Tue May 10, 2011 9:18 pm
- Forum: WIP Mapping
- Topic: oc_oxgen
- Replies: 101
- Views: 83056
Re: oc_oxgen (workname -post your map name ideas here)
Thx man. I owe you.
- Thu May 05, 2011 3:12 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Re: Alien Swarm Parasite ragdolling.
This model has been ported by someone else and that person wanted me to ragdoll it so i tried.
- Wed May 04, 2011 4:39 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Re: Alien Swarm Parasite ragdolling.
Again the same thing (it seems that GUIstudioMDL doesn't like me).
I had to remake the whole bone structure in the model because valve messed the original one up. (maybe because it wasn't supposed to be ragdolled)
I had to remake the whole bone structure in the model because valve messed the original one up. (maybe because it wasn't supposed to be ragdolled)
- Wed May 04, 2011 2:44 pm
- Forum: Modeling Help
- Topic: Model conversion help.
- Replies: 18
- Views: 23013
Model conversion help.
Hello. Recently i recieved a request to remake alien swarm parasite model to ragdoll. Results... Model not compiling. qc file: $cd "H:\models_rdy\parasite" $surfaceprop "flesh" $modelname "parasite.mdl" $model "model" "Parasite.smd" $cdmaterials &quo...
- Mon Apr 11, 2011 7:12 pm
- Forum: WIP Mapping
- Topic: oc_oxgen
- Replies: 101
- Views: 83056
Re: oc_oxgen (workname -post your map name ideas here)
And... Now I have found some time for mapping so... Lets get working.
I will leave fixing oxgen_2 after I'll finish oxgen_1. (the latter is almost done (O? RLY?))
I will post some screens soon.
I will leave fixing oxgen_2 after I'll finish oxgen_1. (the latter is almost done (O? RLY?))
I will post some screens soon.
- Sun Mar 27, 2011 10:47 pm
- Forum: WIP Mapping
- Topic: oc_oxgen
- Replies: 101
- Views: 83056
Re: oc_oxgen (workname -post your map name ideas here)
Crap... Map again crashing
And i have tons of stuff to do here other than mapping so im gonna suspend working on it for a while...
*gettin busy* xD
And i have tons of stuff to do here other than mapping so im gonna suspend working on it for a while...
*gettin busy* xD
- Wed Feb 23, 2011 11:55 am
- Forum: WIP Mapping
- Topic: oc_oxgen
- Replies: 101
- Views: 83056
Re: oc_oxgen (workname -post your map name ideas here)
So... After a week playing minecraft (lolz) Now back to mapping... Lets get evrything together:
1. Add sprites on buttons
2. Mid-way spawn points
3. Some small improvements...
1. Add sprites on buttons
2. Mid-way spawn points
3. Some small improvements...