Search found 590 matches

by DaMaN
Wed Sep 24, 2008 7:08 am
Forum: Map Releases
Topic: Gauntlet an EP2 map by netwalker modified for OC.
Replies: 13
Views: 10428

ZOMG is that some sort of "Turret Defense"? Awesome!!

Looks good.

EDIT: wait, RPG-Toting Monks? You mean there's actually an npc that will fire the rpg?
by DaMaN
Tue Sep 23, 2008 9:24 am
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

hey daman great job, i absolutely love these maps. im not huge on the train map but i love all the tunnel maps and how you incorporated a lot of the story. i love the feeling you get as a rebel when you enter city 17 at the same time as Gordon has, its just too bad we don't get to see Gordon at all...
by DaMaN
Mon Sep 22, 2008 7:10 am
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

So much text and no pictures :o :whine: :P http://i5.photobucket.com/albums/y192/Da_HL_MaN/OC/ReturnC17/oc_return_c17_040000.jpg http://i5.photobucket.com/albums/y192/Da_HL_MaN/OC/ReturnC17/oc_return_c17_040001.jpg http://i5.photobucket.com/albums/y192/Da_HL_MaN/OC/ReturnC17/oc_return_c17_040004.jp...
by DaMaN
Mon Sep 22, 2008 4:27 am
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

Played through a couple of times now. I think you should be happy with what you've done. I think its shaping up to be a nice series, the alyx bit was alittle unexpected but I think you pulled it off as well as could be with out the beauty of faceposer etc. I mentioned most of the bugs (which were r...
by DaMaN
Sun Sep 21, 2008 10:30 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

1. DON'T USE A game_end UNLESS IT'S REALLY THE END OF THE MAP!!! (for example 6a create a mapadd that you provide in the archive file until the rest is done then you simply can delete that mapadd and it continues with the other maps, but no game_end in the map itself PLEASE!) 2. use a trigger_chang...
by DaMaN
Sat Sep 20, 2008 8:19 pm
Forum: General Mapping, Modeling, and Coding Discussion
Topic: File Hosting
Replies: 6
Views: 5840

File Hosting

Everyone seems to complain when I pick a random file hosting service and use it, so here's your chance to point out my stupidity. What are the best file upload sites? I.E. which ones should I be using to upload my gigantic maps? (IMO, whenever i want to download something oc related i just use W0rf0...
by DaMaN
Sat Sep 20, 2008 8:08 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

Blues wrote:For everyone who didn't see it, because it's on the last page.
Would appreciate it if you add this to the first post of this thread. :wink:

Hope this works...
Added to the front page ;)
by DaMaN
Sat Sep 20, 2008 12:29 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

Hey, i know how to fix this scene problems. sorry i didn't think about it earlier :) sent you a pm :wink: for all the others: having to have the scenes added to the scenes.image is a shitty thing the ep2 engine requires to play scenes. otherwise they're shown as missing in the console. well, daman ...
by DaMaN
Sat Sep 20, 2008 11:48 am
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

Slight delay: the awesome custom scene Blues added into oc_return_c17_01 screwed up a pre-existing scene that I use in oc_return_c17_04 to advance the map. Since advancing the map was probably more important than Blues easter egg, unfortunately the egg had to get cut (for now) :'( (I hate to do this...
by DaMaN
Thu Sep 18, 2008 9:45 pm
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

Hello again everybody! I bring new and exciting news! That's right! The maps are done! Well, not done-done, but done-to-the-point-of-having-to-cubemap-and-pakrat-them! (should only take a day or two more). Blues sounds like he's got 01 in the bag as well, so it should be all good. Which means that I...
by DaMaN
Thu Sep 18, 2008 2:52 am
Forum: General Discussion
Topic: How many of you own Day of Defeat Source?
Replies: 23
Views: 12376

I don't have it, but for under $10 I'll seriously consider it ;)
by DaMaN
Wed Sep 17, 2008 2:18 am
Forum: Mapping Help
Topic: A couple of questions about vmt parameters.
Replies: 4
Views: 4340

Looks good. :)
by DaMaN
Tue Sep 16, 2008 1:11 am
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

There is nothing we can do to propperly venerate such a mapping soldier as you? Oh, there's lots of things you can do to properly venerate such a mapping soldier as me. For example, send me money, construct golden statues in my image, name your kids after me, have a national holiday for me, sacrifi...
by DaMaN
Mon Sep 15, 2008 8:33 am
Forum: Mapping Help
Topic: monster_tentacle
Replies: 6
Views: 5539

monster_tentacle

Hey all, while compiling Return to City 17 I started work on another map, but figured I'd do a test first to ensure the concepts would work. Anyways, it turns out that the monster_tentacle never attacked! It would bang away fruitlessly at the ground, never damaging me, even though I was standing rig...
by DaMaN
Mon Sep 15, 2008 3:32 am
Forum: Map Releases
Topic: Return to City 17
Replies: 237
Views: 129111

Good news bad news! Good news is that all the maps from 01 to 06a are done! :D Bad news is that I can't get the damned things to compile! :( For some reason, every so often vbsp or vrad will just all of a sudden hang at the very end of their compile cycles (IE it says "writing blah blah blah 54...