Search found 2393 matches
- Wed Jul 29, 2015 12:23 pm
- Forum: News Archive
- Topic: Unofficial mountfix
- Replies: 42
- Views: 66437
Re: Unofficial mountfix
Also wanted to say thanks, I bet this fix could be used on multiple different mods and not just Obsidian Conflict. Still great to see some life being breathed back into this classic fun mod. Yea, some people told me that some mods that use mount content like Nightmare House 2 now loads all the stuf...
- Mon Jul 27, 2015 10:22 pm
- Forum: News Archive
- Topic: Unofficial mountfix
- Replies: 42
- Views: 66437
Re: Unofficial mountfix
I'm not sure if this is the correct place to put this. Ive used install with the mount fix and allowed to run till it is finished yet it hasn't worked. What i have noticed i have shortcuts placed into my D:/ direct i'm guessing they need to be else where like D:\Program Files (x86)\Steam\SteamApps\...
- Fri Jul 24, 2015 1:21 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 204114
Re: oc_diving_v9 (FIXED... maybe)
Considering is not an official map, and that their creator is not active, I doubt it.
- Tue Jul 14, 2015 10:36 pm
- Forum: Playermodels
- Topic: The Complete Models Pack! [OVER 200 MODELS!]
- Replies: 74
- Views: 94054
Re: The Complete Models Pack! [OVER 200 MODELS!]
14/07/2014 Updated the complete pack. 2.82GB compressed into 1.01GB. Around 230 playermodels. Mirrors: MEGA: https://mega.nz/#!LdJFEaZT!G_8hpalQwL5SaKIKxbJHgqstX0jSRfZ1QfDCVj8dLSE MediaFire: http://www.mediafire.com/download/fevepyes5sndvap/Complete+Model+Pack.7z SkyDrive: http://1drv.ms/1DfeHRj Cha...
- Sun Jul 12, 2015 8:00 pm
- Forum: News Archive
- Topic: Unofficial mountfix
- Replies: 42
- Views: 66437
Re: Unofficial mountfix
We hope this solves for a while most of the issues that kept People refraining to keep playing. We Still working Hard on the Steam versión, we didnt forgot about it.
- Mon Jun 22, 2015 3:06 pm
- Forum: General Discussion
- Topic: Error Vertex File for 'Humans\Group03\Female_01.mdl'
- Replies: 2
- Views: 9205
Re: Error Vertex File for 'Humans\Group03\Female_01.mdl'
Have you tried to verify the cache? The only time I have seen that error is when I change in game any graphical options and not restarting the mod.
- Fri Jun 12, 2015 8:11 am
- Forum: General Discussion
- Topic: About oc_umizuri-s75
- Replies: 10
- Views: 16018
- Tue Jun 09, 2015 2:05 pm
- Forum: General Discussion
- Topic: About oc_umizuri-s75
- Replies: 10
- Views: 16018
Re: About oc_umizuri-s75
I have no idea, but considering it was done by Scorp75, we can consider it has bugs.
Try downloading it again from here, maybe you didn't downloaded all the files: http://mapdb.obsidianconflict.net/map:umizury-s75
Try downloading it again from here, maybe you didn't downloaded all the files: http://mapdb.obsidianconflict.net/map:umizury-s75
- Sun Jun 07, 2015 7:59 pm
- Forum: News Archive
- Topic: Happy new year!
- Replies: 21
- Views: 30008
Re: Happy new year!
Alright. The game has been working since I did the fix I showed. Forgot how much fun co-op on the HL2 campaign was :D. If it's okay, I have one very simple request I have for the next version. It'd be nice to have the freedom to change viewmodel_fov. I'm used to it being 60, and normally for every ...
- Sat May 23, 2015 4:15 pm
- Forum: General Discussion
- Topic: Garrysmod Port
- Replies: 3
- Views: 11495
Re: Garrysmod Port
Interesting, the idea sounds good. That all depends on the team and if they want their content shared. I've given Shana a heads up on this post, but here's one thing: Avoid Tysn's content as much as you can. I remember there was already someone doing this, no idea if is related with the same group:...
- Thu May 21, 2015 12:41 pm
- Forum: General Discussion
- Topic: Dead project, why?
- Replies: 6
- Views: 13966
Re: Dead project, why?
Is not dead until we declare it as so. Sure, everyday, we have less and less time to dedicate it to OC, but we still making efforts to reach Steam.
Can't say what it will happen after that, or when it will come.
Can't say what it will happen after that, or when it will come.
- Sun Apr 26, 2015 7:39 pm
- Forum: Map Releases
- Topic: oc_Outhouse
- Replies: 13
- Views: 18970
Re: oc_Outhouse
He has prepared a fixed version for the Steam releasePlasma HeadCrabD wrote:Fix this.would you?
- Sat Apr 25, 2015 4:04 pm
- Forum: WIP Misc
- Topic: The Angel Beats! Project [Possible Spoilers]
- Replies: 127
- Views: 109521
Re: The Angel Beats! Project [Possible Spoilers]
SOON But Two years passed...........meantime.it's valve time. I used to have a VMF of it. It was really big, but without any kind of optimization. Incomplete, as it was only brush work. But even that it looked interesting. I guess this could have survived in Gmod, but here in OC, with the actual en...
- Thu Apr 16, 2015 12:23 pm
- Forum: Screenshots
- Topic: Random OC screenshots
- Replies: 1636
- Views: 752024
Re: Random OC screenshots
MGO was the best server in top with the KeyFox/Melonpan server.
- Mon Apr 13, 2015 10:18 pm
- Forum: News Archive
- Topic: Happy new year!
- Replies: 21
- Views: 30008
Re: Happy new year!
https://developer.valvesoftware.com/wik ... e_SDK_2013CorruptComputer wrote:I would love to help, but I don't really know any source programming or 3D modeling but I do know Java and C++, is source similar to either of those?
https://developer.valvesoftware.com/wiki/My_First_Mod
Give it a try.