Not played co-op yet, jumped into single player to make sure it was working.
The Spaz has some nice animations, but some are longer then others. Making the gun upredictable.
Also, while I'm here, did you make any changes to OC_evildead?
Spaz12 fire rate
I kind of like the randomness of the gun myself. I'm just wondering though, is the damage increased because it kind of feels like it.
Also I noticed a change with evil dead (and on nuke) where the XM108 is replaced with a one time spas 12 that would not respawn. I also noticed that the OICW respawned. Were those things serverside or were they part of the mod's scripting?
Also I noticed a change with evil dead (and on nuke) where the XM108 is replaced with a one time spas 12 that would not respawn. I also noticed that the OICW respawned. Were those things serverside or were they part of the mod's scripting?