Current 1.2 changelist.

Obsidian General.
[JSC][GU]PREDATOR
Obsidian Premium
Obsidian Premium
Posts: 1624
Joined: Mon May 29, 2006 12:06 pm

Post by [JSC][GU]PREDATOR »

And the command is npc_create monster_gonarch?
skidz
Obsidian Gold
Obsidian Gold
Posts: 3228
Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:

Post by skidz »

monster_bigmomma

And the npc does look pretty good in hl2, sorta like a strider.
[JSC][GU]PREDATOR
Obsidian Premium
Obsidian Premium
Posts: 1624
Joined: Mon May 29, 2006 12:06 pm

Post by [JSC][GU]PREDATOR »

It looks like metal so only rockets would hurt it :( this is going to be a fun npc to fight :twisted:
Svanrog
Combine Rebel
Combine Rebel
Posts: 1319
Joined: Tue Jul 25, 2006 9:17 pm

Post by Svanrog »

Sweet! Can you list the npcs that will be featured in 1.2? Now we're talking new ones!
Chandler
npc_hunter
npc_hunter
Posts: 559
Joined: Thu Jun 22, 2006 5:06 am

Post by Chandler »

awww it's the old acid bomb's like from Hl1.

I was hoping you'd guys update it like you did with the bullsquid and stuff
Svanrog
Combine Rebel
Combine Rebel
Posts: 1319
Joined: Tue Jul 25, 2006 9:17 pm

Post by Svanrog »

Chandler wrote:awww it's the old acid bomb's like from Hl1.

I was hoping you'd guys update it like you did with the bullsquid and stuff
Maybe they haven't come that far yet?
Scrap
npc_strider
npc_strider
Posts: 614
Joined: Mon Jul 24, 2006 1:13 am

Post by Scrap »

Oniyuri wrote:
Chandler wrote:awww it's the old acid bomb's like from Hl1.

I was hoping you'd guys update it like you did with the bullsquid and stuff
Maybe they haven't come that far yet?
its like every taems worst nightmare i presume. What do people want? Graphics! What do developers want? to get stuff working first.
Later they will start updating graphics to my knowledge from following on other game development processes.(no im not trying to sound smart, my lack of english just makes me sound that way)
[JSC]Steve
npc_metropolice
npc_metropolice
Posts: 263
Joined: Sun Jul 16, 2006 6:37 am

Post by [JSC]Steve »

Yeah it does look nice. Does it lay baby headcrabs or just normal ones?
Svanrog
Combine Rebel
Combine Rebel
Posts: 1319
Joined: Tue Jul 25, 2006 9:17 pm

Post by Svanrog »

Btw, how are noprmal headcrabs related to gonarch? The gonarch has a huge pouch and its babies have one too. None of the headcrab classes have a pouch, just a mouth. What do black and fast headcrabs come from? :?
Scrap
npc_strider
npc_strider
Posts: 614
Joined: Mon Jul 24, 2006 1:13 am

Post by Scrap »

Oniyuri wrote:Btw, how are noprmal headcrabs related to gonarch? The gonarch has a huge pouch and its babies have one too. None of the headcrab classes have a pouch, just a mouth. What do black and fast headcrabs come from? :?
may i answer that? ok, after combine invaded earth they started testing xen lifeforms and durning them to weapons. They developed the headcrab missles as you know and tested more lethal forms of these. Smaller group of people think it was natural evolution that occured thanks to earths atmosphere, diffrent people"hosts" and the time they had been here.
[JSC][GU]PREDATOR
Obsidian Premium
Obsidian Premium
Posts: 1624
Joined: Mon May 29, 2006 12:06 pm

Post by [JSC][GU]PREDATOR »

easter eggs! :lol:
Chandler
npc_hunter
npc_hunter
Posts: 559
Joined: Thu Jun 22, 2006 5:06 am

Post by Chandler »

Scrap wrote:
Oniyuri wrote:
Chandler wrote:awww it's the old acid bomb's like from Hl1.

I was hoping you'd guys update it like you did with the bullsquid and stuff
Maybe they haven't come that far yet?
its like every taems worst nightmare i presume. What do people want? Graphics! What do developers want? to get stuff working first.
Later they will start updating graphics to my knowledge from following on other game development processes.(no im not trying to sound smart, my lack of english just makes me sound that way)
so you mean to tell me they can't just color the bullsquid's acid WHITE?
Svanrog
Combine Rebel
Combine Rebel
Posts: 1319
Joined: Tue Jul 25, 2006 9:17 pm

Post by Svanrog »

Chandler wrote:
Scrap wrote:
Oniyuri wrote:
Chandler wrote:awww it's the old acid bomb's like from Hl1.

I was hoping you'd guys update it like you did with the bullsquid and stuff
Maybe they haven't come that far yet?
its like every taems worst nightmare i presume. What do people want? Graphics! What do developers want? to get stuff working first.
Later they will start updating graphics to my knowledge from following on other game development processes.(no im not trying to sound smart, my lack of english just makes me sound that way)
so you mean to tell me they can't just color the bullsquid's acid WHITE?
Gonarch doesn't fire acid. It fires something much worse. Alien acit it's called. Or something. Dunno actually. Spitballs wouldn't really fit with the gonarch anyway. :)
Scrap
npc_strider
npc_strider
Posts: 614
Joined: Mon Jul 24, 2006 1:13 am

Post by Scrap »

Chandler wrote:
Scrap wrote:
Oniyuri wrote:
Chandler wrote:awww it's the old acid bomb's like from Hl1.

I was hoping you'd guys update it like you did with the bullsquid and stuff
Maybe they haven't come that far yet?
its like every taems worst nightmare i presume. What do people want? Graphics! What do developers want? to get stuff working first.
Later they will start updating graphics to my knowledge from following on other game development processes.(no im not trying to sound smart, my lack of english just makes me sound that way)
so you mean to tell me they can't just color the bullsquid's acid WHITE?
....or they could just do that. :)
[JSC]Steve
npc_metropolice
npc_metropolice
Posts: 263
Joined: Sun Jul 16, 2006 6:37 am

Post by [JSC]Steve »

I think it's evolution. In raising the bar it is mentioned that the Gonarch is the highest stage a headcrab can evolve to. Also, vortigaunts are hive minded, which is why they refer to themselves as "we". Very nice book for any HL fan to read.
Post Reply