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Client-sided dynamic scope, or a dynamic scope at all?

Posted: Sat Feb 04, 2012 2:03 am
by Zant5976
Alright, so i was curious about how dynamic scopes were added into the game, and whether or not it's possible to do in the game's current version.

A simple yes or no answer will be sufficient for me. However, if it were possible, I'd like to get to get to know how, or would it not be possible because a player rendertarget is not possible in the current version? :U

Re: Client-sided dynamic scope, or a dynamic scope at all?

Posted: Sat Feb 04, 2012 2:30 am
by TESLA-X4
No, simply because there are no updated client binaries available.

Re: Client-sided dynamic scope, or a dynamic scope at all?

Posted: Sat Feb 04, 2012 2:33 am
by Zant5976
ah, alright.