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Fixed npc_citizen Talk Scripts (No More Gordon References)

Posted: Tue Sep 08, 2009 7:34 pm
by shiftey
A while ago I got annoyed from listening to citizens and rebels greeting my Dr. Breen player model as Gordon Freeman. So I went into the talk script files for npc_citizen and commented out every sound file that mentioned the player as Gordon Freeman.

You should never hear a rebel greet you as Freeman again unless you're playing the campaign. In the campaign there are lots of specific scenes that mention the player as Gordon Freeman and these cannot be changed.

I need somebody to host the files though. Until then p.m. me if you want them.

Posted: Wed Sep 09, 2009 7:20 am
by Q_Q
> www.filefront.com <
Will help you.
Register and upload them there.

Posted: Wed Sep 09, 2009 8:26 am
by fug4life
Erm dosen't a logic_auto or w/e with a global state set to 'pre gordan criminal' do this any way?

Posted: Thu Sep 10, 2009 12:35 am
by shiftey
Not for commanded rebels, which are usually the ones that call you Gordon anyway.