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Posted: Mon Jun 08, 2009 8:28 pm
by Blues
He was talking about hammer.
Idiot.

Posted: Tue Jun 09, 2009 1:56 am
by fug4life
Nice to see your working on the map and making it bigger!

Also I use screenshot pilot, is a pretty handy screen capture prog.

Posted: Tue Jun 09, 2009 2:33 pm
by destiny
will we be seeing the arm of eva or will eva be launched wen we arrive in the area?

Posted: Tue Jun 09, 2009 11:16 pm
by Funjob
It will be launched by the time you get there. This is going to to be the cage for unit 2.

Posted: Wed Jun 10, 2009 3:17 pm
by destiny
aww ooh wel at least the rest of the map pays up for it.

Posted: Thu Jun 11, 2009 5:00 pm
by General_Francisco_Franco
Happy to see this map keep the good work up!!!

the pics looks interesting and all that stuff ;)

Posted: Sun Jun 06, 2010 2:26 pm
by MaestraFénix
This map is dead?

Also, this is not necroposting (not a year yet)

Posted: Sun Jun 06, 2010 2:50 pm
by fug4life
He turns up from time to time. Like a couple of other WIP mappers

Posted: Sun Jun 20, 2010 10:54 am
by General_Francisco_Franco
Maestro Fénix wrote:This map is dead?

Also, this is not necroposting (not a year yet)
lol necroposting that one was good :lollololol:

Maybe you can try to send an PM to the map creator and ask if his map still alive.

Posted: Tue Jun 22, 2010 3:22 am
by Funjob
I got the PM and mostly forgot about Oc_nerv. Now, the only reason that I stopped working on nerv is that I would have to reorganize a lot of my files around because I'm in the middle of swapping HDs.

This doesn't necessarily mean that Oc_nerv wasn't complete however..

Image

Image

Image

Image

Image

I completed and debugged all of the puzzles, scripted and hexed all of the weapons, completed the background audio, hexed and skinned the combine JSSDF models, scripted and modeled the custom ammo, fixed my own soundscripts, and fixed up the ending. The only thing I was working on was the final map score system that would give out a rank according to kill count, various map events, time completed, respawn counts, and if the in map setting of hardcore was on or not.

The only thing that wasn't completed was this and the voice objective placements.

Other than that, it's done.

Only reason why I never released it, or discouraged to is that the map has a ton of dependencies. Isolating all of those files together after I worked on the map for over two years sucks.

Posted: Tue Jun 22, 2010 7:45 am
by fug4life
So does this mean the map is still gonna be worked on?

You'd make a lot of people happy if you did finish it :)

Posted: Tue Jun 22, 2010 10:50 am
by MaestraFénix
GOOD. Will see Rei, Shinji, Asuka or Misato? Are you doing finally the EVA model?

Posted: Tue Jun 22, 2010 2:16 pm
by General_Francisco_Franco
Woah nice pics!

Where did you get those awesome textures? they're nice and looks like hl1 :o

Posted: Tue Jun 22, 2010 3:26 pm
by destiny
fenix if you watched the movie youl know 00 is broken and dead 02 is away from base and 01 is also away. and fug is right fun if you would finish the map alot of poeple would be happy.

Posted: Tue Jun 22, 2010 4:23 pm
by MaestraFénix
destiny wrote:fenix if you watched the movie youl know 00 is broken and dead 02 is away from base and 01 is also away. and fug is right fun if you would finish the map alot of poeple would be happy.
[spoiler]The EVA 00 unit had been destroyed because Rei activated the selfdestruction. The EVA 02 was moved with Asuka unconscious to the lake. But the 01 Unit was in the base yet. (The End of Evangelion movie)[/spoiler]

I waiting the release of this map, and if someone create Rei, Asuka and Shinji models to convert him to playermodels, then are very exciting.