Show off work in progress maps.
HBK
Banned
Posts: 821 Joined: Sat Aug 12, 2006 11:57 am
Location: Room 429
Post
by HBK » Sun Dec 31, 2006 5:29 pm
oc_tricksntraps (TITLE MAY CHANGE)
by destu
This map by destu will fraking kick your candyasses, because of it's awesomeness. I played the alpha version and it's so cheesy, that it's awesome!
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Sun Dec 31, 2006 5:31 pm
Yeah.
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Sun Dec 31, 2006 6:33 pm
show us screenies.
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Sun Dec 31, 2006 11:35 pm
This shows level 3 of "STRAFE PADS"
skidz
Obsidian Gold
Posts: 3228 Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:
Post
by skidz » Mon Jan 01, 2007 3:35 am
So this is like those hardcore jumping puzzles for sven?
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Mon Jan 01, 2007 11:30 am
Yeah.
I would like to know how do I prevent players from dying when they use gaussgun secondary attack..
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Mon Jan 01, 2007 4:16 pm
sv_tau...
well, type that in and the command shows up below it. You can set that in a cfg or someething
HBK
Banned
Posts: 821 Joined: Sat Aug 12, 2006 11:57 am
Location: Room 429
Post
by HBK » Mon Jan 01, 2007 5:03 pm
AWESOMENESS!!
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Mon Jan 01, 2007 5:29 pm
Power-Mad wrote: sv_tau...
well, type that in and the command shows up below it. You can set that in a cfg or someething
Thanks alot!
But now another problem.. the players die from fall
How do I prevent that?! And also, is there someway to lower SMG1 nade and RPG dmg?
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Mon Jan 01, 2007 5:53 pm
mp_falldamage 2
destu
npc_helicopter
Posts: 995 Joined: Mon Jul 10, 2006 7:17 pm
Post
by destu » Mon Jan 01, 2007 5:57 pm
Power-Mad wrote: mp_falldamage 2
Thanks!
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Mon Jan 01, 2007 6:03 pm
Glad to see you're back detsu. We need all the community mappers we can get. Just try to improve the length of your maps and add more features.
HBK
Banned
Posts: 821 Joined: Sat Aug 12, 2006 11:57 am
Location: Room 429
Post
by HBK » Mon Jan 01, 2007 6:06 pm
Power-Mad wrote: Glad to see you're back detsu. We need all the community mappers we can get. Just try to improve the length of your maps and add more features.
But... destu hasn't released any?
Power-Mad
Combine Rebel
Posts: 1219 Joined: Tue Jun 13, 2006 7:24 am
Location: Minnesota
Post
by Power-Mad » Mon Jan 01, 2007 6:26 pm
oh wait, that's vasilli I'm thinking of. Well glad to see you mapping then.