oc_tricksntraps [by destu]

Show off work in progress maps.
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oc_tricksntraps [by destu]

Post by HBK »

oc_tricksntraps (TITLE MAY CHANGE)
by destu

This map by destu will fraking kick your candyasses, because of it's awesomeness. I played the alpha version and it's so cheesy, that it's awesome!
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Post by destu »

Yeah.
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Post by Power-Mad »

show us screenies.
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Post by Fear Factory »

yarrr, show us de screenies !
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Post by destu »

This shows level 3 of "STRAFE PADS"

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Post by skidz »

So this is like those hardcore jumping puzzles for sven?
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Post by destu »

Yeah.

I would like to know how do I prevent players from dying when they use gaussgun secondary attack..
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Post by Power-Mad »

sv_tau...
well, type that in and the command shows up below it. You can set that in a cfg or someething
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Post by HBK »

AWESOMENESS!!
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Post by destu »

Power-Mad wrote:sv_tau...
well, type that in and the command shows up below it. You can set that in a cfg or someething
Thanks alot!

But now another problem.. the players die from fall :( How do I prevent that?! And also, is there someway to lower SMG1 nade and RPG dmg?
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Post by Power-Mad »

mp_falldamage 2
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Post by destu »

Power-Mad wrote:mp_falldamage 2
Thanks!
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Post by Power-Mad »

Glad to see you're back detsu. We need all the community mappers we can get. Just try to improve the length of your maps and add more features.
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Post by HBK »

Power-Mad wrote:Glad to see you're back detsu. We need all the community mappers we can get. Just try to improve the length of your maps and add more features.
But... destu hasn't released any?
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Post by Power-Mad »

oh wait, that's vasilli I'm thinking of. Well glad to see you mapping then.
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