oc_officeoffensive - Teamplay oriented puzzles and goals

Show off work in progress maps.
TheBlackViper
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oc_officeoffensive - Teamplay oriented puzzles and goals

Post by TheBlackViper »

Heya OC players, first post here, loving the mod. Shame it doesn't get more public attention though...

Regardless, I have been working on a map for Obsidian. It focuses around teamplay type puzzles and requires a minimum of probably 3 people to be fun. I have to say, the whole crane thing in oc_docks inspired it :P

Anyway, that aside, here are a few screenies (texturing isn't final, I am still in the "dev texture" stages and have only textured a few parts.)

Image
Image

I'm sure the screenshots probably don't speak for much, but my intention is to create an adventure game type experience (lots of teamplay puzzles and small goals, plus "side quests," if you will.) My other plan is to create an environment that encourages the player to explore and find goodies; there are many extra rooms that aren't crucial, but if found and explored, will yield items and such.

I'll be updating this thread with new screenies and info as they arise.
Mustang
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Post by Mustang »

Oh frak, docks is the worst map ever made.
Hyperjag3 wrote:God damnit, I can't take anymore of that fag's shit, banned.
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TheBlackViper
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Post by TheBlackViper »

Mustang wrote:Oh Darnit, docks is the worst map ever made.
Yeah, it is certainly unforgivingly difficult, but that sort of thing isn't quite what I am shooting for :D

I'm just saying that the whole teamplay oriented crane thing inspired me in that I want to make a map that actually incorporates teamplay elements and isn't simply run and gun.
skidz
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Post by skidz »

I like what you have so far, keep it up.
Svanrog
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Post by Svanrog »

Sounds and looks interesting... :)
Hell-met
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Post by Hell-met »

Looks gr8 m8
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Post by Fear Factory »

Im doing an office map as well ;)
TheBlackViper
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Post by TheBlackViper »

Image

Weapon labs :D
Trying to keep the environment as diverse as possible.
Svanrog
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Post by Svanrog »

Diverse environments = great
Weapon labs = great

Total ranking = great
Barnz
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Post by Barnz »

Puzzles at last! Good work son.
TheBlackViper
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Post by TheBlackViper »

Thanks for all the feedback! It is coming along great and I have yet to face any major issues.
Image
Hell-met
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Post by Hell-met »

Hmmm, not sure about these poles.

You should make them thinner for a best "bridge" feeling.
TheBlackViper
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Post by TheBlackViper »

Fire_cube wrote:Hmmm, not sure about these poles.

You should make them thinner for a best "bridge" feeling.
Sounds right. Lowered them from 32 wide to 16. Still 8 units thick, however. I want them to fit along the border of the bridge nicely.
Svanrog
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Post by Svanrog »

That final pic looks really great. I hope this will be a new quality OC map! :D
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Post by Prototstar »

It would be cool if you add in some effects in some location.
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