General WIP thread

Show off work in progress maps.
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Shana
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General WIP thread

Post by Shana » Wed May 14, 2008 7:36 pm

Here you can post WIP screenshots etc. if you dont want to create a new thread for it.

Some of mine:

A old sp map i started 2 years ago and canceled, now im interested in turning it into a coop map.

Old, untouched:
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Todays progress (theres some more, but its all dev textured layout):
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And heres something experimental i started, some disco light effects:
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DaMaN
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Post by DaMaN » Fri May 16, 2008 1:41 am

Bits of a co-op map I was working on ages ago, but never finished, because I found out about Obsidian Conflict and started mapping for OC. Of course, the co-op map I was making for gmod never seemed to make its way into OC... (I'm sure I'll get around to finishing it sometime)
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An old roleplay map I was working on:
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A used hovercar lot for a skycity themed map:
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Something combin-ee that I was making:
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A Combine SAM site:
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Combine citadel type thingy: (fullbright)
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A firing range test ground thing:
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A combine sniperrifle (pre-OC)
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A gigantic (full hammer size) sandbox/vehicle training map I was working on:
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Including a flyable gunship:
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In fact, flyable gunships, helicopters, and dropships (done in hammer):
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Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/

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Vasili
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Post by Vasili » Fri May 16, 2008 8:03 pm

You got some good stuff there Daman

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Post by DaMaN » Sun May 18, 2008 7:39 am

Vasili wrote:You got some good stuff there Daman
Thanks!
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/

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Post by Hell-met » Sun May 18, 2008 10:13 am

I used to play dm_finaldrive on gmod9 all the time with a friend :O

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Frederic
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Post by Frederic » Sun Jun 22, 2008 2:39 am

Something i did in a hour today...
I like how the lighting turned out.

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Edit:Textured.

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skidz
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Post by skidz » Sun Jun 22, 2008 5:58 am

I'm surprised fredy, that looks very nice and detailed.

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Barnz
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Post by Barnz » Sun Jun 22, 2008 11:35 am

Make the corridor bigger. Remember, it's a coop game.

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Frederic
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Post by Frederic » Sun Jun 22, 2008 4:11 pm

Barnz wrote:Make the corridor bigger. Remember, it's a coop game.
Yeah, it started out as just messing around with hammer.
Il get to it.

Hmm...I got an idea out of that :)

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Fenrir
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Post by Fenrir » Mon Jun 23, 2008 12:36 am

Wow, I have to give you some credit for that. It's pretty nice considering you were just screwing around.
You might want to consider looking into making maps for OC sometime.
I will spit right in your fraking face.
How does it taste? After the lips are sealed below your waist,
You will never frak again.

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Frederic
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Post by Frederic » Mon Jun 23, 2008 3:52 am

Persephone(TheWhore) wrote:Wow, I have to give you some credit for that. It's pretty nice considering you were just screwing around.
You might want to consider looking into making maps for OC sometime.
When 1.3 come's out.

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Fenrir
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Post by Fenrir » Tue Jun 24, 2008 3:28 am

Fredy wrote:
Persephone(TheWhore) wrote:Wow, I have to give you some credit for that. It's pretty nice considering you were just screwing around.
You might want to consider looking into making maps for OC sometime.
When 1.3 come's out.
Six months, three weeks, and two days.
I will spit right in your fraking face.
How does it taste? After the lips are sealed below your waist,
You will never frak again.

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Frederic
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Post by Frederic » Tue Jun 24, 2008 3:54 am

Yeah right

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Post by DaMaN » Wed Jun 25, 2008 7:55 pm

Hell-met wrote:I used to play dm_finaldrive on gmod9 all the time with a friend :O
:D Glad to hear it! It was my first internet release map for HL2! It's also a personal favorite of mine. :)
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/

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Shana
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Post by Shana » Mon Sep 29, 2008 12:46 am

A building for a map series i had in mind for a long time and finally decided to start working on.

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Based on this building.

http://w0rf0x.de/screens/rheinland_conf ... LD0028.JPG
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