Oc_Combinebase

Show off work in progress maps.
Tono-Tako
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Post by Tono-Tako »

10% done
This is one map im making:
spawn:
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If i dont get this one released i will post the vmf.
i suck at displacements please dont complain about it
Above pics were in fast compile and hdr
Comments and suggestions are welcome
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fug4life
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Post by fug4life »

Looks reasonably good! keep at it!
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'She has zero tolerance for idiots'.

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Vasili
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Post by Vasili »

Better than me.
BTW did you ever play Killzone on the ps2? the spawn tunnel looks like it alot.
DaMaN
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Post by DaMaN »

Cool! Love the bridge.

If I might make a suggestion, I'd make the back part of that tunnel a displacement - it looks a little too even right now.

Keep up the good work!
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Tono-Tako
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Post by Tono-Tako »

DaMaN wrote:Cool! Love the bridge.

If I might make a suggestion, I'd make the back part of that tunnel a displacement - it looks a little too even right now.

Keep up the good work!
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Hell-met
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Post by Hell-met »

Still looks too even for rocks.
Barnz
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Post by Barnz »

Get rid of rocks, and add something else blocking player's path. It just looks wrong.
fug4life
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Post by fug4life »

A compromise, is continue the tunnel structure a bit further back and half the height of the rocks, so it's still unpassable but shows a dark void behind it. Only thing is the part of tunnel you extened the ceiling needs to be broken up a bit. Prehaps your collapse is more realistic.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
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Tono-Tako
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Post by Tono-Tako »

not sure about how it looks
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skidz
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Post by skidz »

I think it looks pretty good.
DaMaN
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Post by DaMaN »

Nice! I think it looks a lot better!
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Tono-Tako
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Post by Tono-Tako »

a few more shots.
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skidz
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Post by skidz »

haha, thats awesome.
Power-Mad
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Post by Power-Mad »

Looks like awesome work, but just 1 thing. You have a large open feild. With things as deadly and accurate as a mortar stynth, this is oging to cause trouble. Try to make more cover points.
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Vasili
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Post by Vasili »

Power-Mad wrote:Looks like awesome work, but just 1 thing. You have a large open feild. With things as deadly and accurate as a mortar stynth, this is oging to cause trouble. Try to make more cover points.
Like houses!
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