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Oc_CanyonTrack

Posted: Mon Oct 27, 2008 7:23 pm
by John Freeman
Im currently trying to get an old map for gmod work for oc here are some wip shoots


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By JohnFreemanData


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And there is a big problem with the curves because are so hd so that the map crashes with a no free edicts error
Im searching for somebody who can make out of a vmf a model with a correct collision model I aleady asked worfox but he is too busy atm

Posted: Mon Oct 27, 2008 7:41 pm
by fug4life
Looks very nice.

Re: Oc_CanyonTrack

Posted: Mon Oct 27, 2008 8:59 pm
by TheMoon
John Freeman wrote: And there is a big problem with the curves because are so hd so that the map crashes with a no free edicts error
Im searching for somebody who can make out of a vmf a model with a correct collision model I aleady asked worfox but he is too busy atm
Nice!

As to the "correct collision model" thing, that could get quite complex depending on the shape of the curve (whether it's concave or not). For example, the curve on picture three would need a very complex collision box, though I've no idea how high the impact on server/ingame performance actually is, might also be that its not a problem at all.

I know a program that can automatically generate smd (and mdl) files out of brushes without much hassle, but it's still in development and I don't think support for concave collision boxes has been implemented yet:
http://www.vnix.info/mog.zip

Might still be useful in cases where it doesn't need to be concave.

Posted: Mon Oct 27, 2008 9:15 pm
by shiftey
Sweet Tits! Reminds me a lot of the race in Episode 1 of Starwars.

Posted: Mon Oct 27, 2008 9:27 pm
by Ny
Looks like we are going to have our very own trackmania level

Posted: Mon Oct 27, 2008 9:32 pm
by fug4life
Already spoke to john about this but I'll post as a nagging reminder.

Would like to have the choice of jalopy and buggy, If only Valve would of made the Jalopy have the buggies speed and handling. :P

Posted: Mon Oct 27, 2008 10:36 pm
by Hell-met
http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.

Posted: Tue Oct 28, 2008 11:21 am
by Vasili
Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
No your the peice of shit because that is his map.
It was added about a year ago and John said *OLD MAP*
canadian Idiot

Posted: Tue Oct 28, 2008 12:12 pm
by fug4life
Vasili wrote:
Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
No your the peice of shit because that is his map.
It was added about a year ago and John said *OLD MAP*
canadian Idiot
:homes:

Before all this yesterday I actually asked john, he told me; him and a friend built it about a year ago?

:homes:

Posted: Tue Oct 28, 2008 12:52 pm
by Vasili
fug4life wrote:
Vasili wrote:
Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
No your the peice of shit because that is his map.
It was added about a year ago and John said *OLD MAP*
canadian Idiot
:homes:

Before all this yesterday I actually asked john, he told me; him and a friend built it about a year ago?

:homes:
:watson:
Your right sherlock.
:watson:

Posted: Tue Oct 28, 2008 2:22 pm
by John Freeman
I said "im trying to get an old map for gmod work for oc "

I have never said that i take credits of it
makkon 60 %
I the rest

He stoped mapping cause his work
im only updating and improving it

Posted: Tue Oct 28, 2008 3:55 pm
by fug4life
:o

Hellmet is the preverbal bull out of the gate attached with nitrous oxcide!
But these things happens quite often, so... :nomoreflame:

Posted: Tue Oct 28, 2008 4:17 pm
by Deathy
Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
FAIL!!

ok now, :nomoreflame:

Posted: Tue Oct 28, 2008 5:56 pm
by Vasili
:nomoreflame:

Quite Right

Posted: Wed Oct 29, 2008 1:02 am
by Hell-met
grrr woof woof