oc_oxgen

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Re: oc_oxgen (Willing to pass the project to someone. PM me.

Post by AsG1Alligator »

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Weeeeeeee...

Bump BTW
John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.

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Re: oc_oxgen (Willing to pass the project to someone. PM me.

Post by destiny »

dude wrong topic.
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Re: oc_oxgen (Willing to pass the project to someone. PM me.

Post by Azure Edge »

No, he didn't post in the wrong topic, Destiny. He was bumping this topic and decided to throw in a random picture while he was at it.
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Re: oc_oxgen (Willing to pass the project to someone. PM me.

Post by LivingWithGames »

Azure has a point here.
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Re: oc_oxgen (Willing to pass the project to someone. PM me.

Post by MaestraFénix »

The bump would had been effective if he said about why.
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Re: oc_oxgen (Willing to pass the project to someone. PM me.

Post by AsG1Alligator »

Dude... Technically it's my topic so i can practicly do anything here. And i posted the pic because it was my personal achievement xD.

PS: Nobody is intrested in finishing my map?! Guess that I'll have to finish it by myself.
John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.

Image

Steam is so f*&(^g annoying.

http://www.radicalplay.com/madcars/egame.html

http://forums.steampowered.com/forums/s ... st23240389
Image
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
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Re: oc_oxgen (project reactivation! possible name: oc_airex)

Post by AsG1Alligator »

A little announcement: I'm back on working on my project, now rebuilding a final "boss" room for oxgen_1 (airex_1):
an air exchange reactor. I must say that it looks epic even thought its still WIP.

Just take a peek:
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John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.

Image

Steam is so f*&(^g annoying.

http://www.radicalplay.com/madcars/egame.html

http://forums.steampowered.com/forums/s ... st23240389
Image
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
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Re: oc_oxgen

Post by MaestraFénix »

*NOTHING BECAUSE I MIXED THE RULES, WHAT A IDIOT*
Last edited by MaestraFénix on Sat Mar 24, 2012 5:19 pm, edited 1 time in total.
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Re: oc_oxgen

Post by Shana »

Why? this isn't an official map.
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Re: oc_oxgen

Post by AsG1Alligator »

Bad news: my map got corrupted and i have to remake the whole reactor from scratch (well maybe not exactly, 3 day old autosave saved at least part of my work).
John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.

Image

Steam is so f*&(^g annoying.

http://www.radicalplay.com/madcars/egame.html

http://forums.steampowered.com/forums/s ... st23240389
Image
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
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Re: oc_oxgen

Post by Dominic »

AsG1Alligator wrote:Bad news: my map got corrupted and i have to remake the whole reactor from scratch (well maybe not exactly, 3 day old autosave saved at least part of my work).
Wow that's terrible, if it's any help, in the same directory as .vmfs there should be a blahblah.vmx file which has the same name as the vmf you are using now, you could copy it onto desktop then rename the one from the folder into blahblah.vmf and it should open up the save before. I've recovered a few maps like that but, if you've already started using that autosave again then I think the old .vmx may have gone poof.
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Re: oc_oxgen

Post by MaestraFénix »

I´m know that you are busy both in real life and here with your proyects, but...

You continued working on this?
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