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【Released】Nacht Der Untoten

Posted: Sun Apr 24, 2011 11:01 am
by Plasma HeadCrabD
This map is a zombie survival map.idea from cod:waw (nazi zombie)
Story:
You've landed in their heart of empire, you think they're all dead, but you're wrong.
This is just beginning

Gameplay Features:

Mountable barricade system:
Lucky draw system

Npcs:
Zombie
And YourSelf!
Pictures:
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Warning This map are already released
Link: http://obsidianconflict.net/forums/view ... f=8&t=5079

P.D This map have final version. But its will shown in next version

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sun Apr 24, 2011 11:31 am
by JerC
So,this is supposed to be the zombie mode like in WaW and Black Ops?

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sun Apr 24, 2011 12:05 pm
by Plasma HeadCrabD
-=jerC=- wrote:So,this is supposed to bee the zombie mode like in WaW and Black Ops?
yes

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sun Apr 24, 2011 3:42 pm
by Sabre
Check out NOAMZ Night Of A Million Zombies. There are 3, noamz tunnels is the best, and it's basicly how to do zombie survival in source.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sun Apr 24, 2011 4:27 pm
by destiny
looks good.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sun Apr 24, 2011 4:34 pm
by Baddtraxx
looks still pretty..
and nice name xD
(hi nachbar)

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Mon Apr 25, 2011 1:04 pm
by Plasma HeadCrabD
some newest pics:
Image
Image

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Tue Apr 26, 2011 6:13 pm
by Sabre
Aww. No random weapon box? :(

Would that not be possible? On use, random number, number = whatever weapon? Maybe add a timer to delay?

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 3:51 am
by Axel_m3sh
definitely possible, on use, get a logic_case to pick a random case which calls on a certain point_template that spawns a weapon, disable button, enable button after set time, repeat lawl

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 7:08 am
by Plasma HeadCrabD
Axel_m3sh wrote:definitely possible, on use, get a logic_case to pick a random case which calls on a certain point_template that spawns a weapon, disable button, enable button after set time, repeat lawl
Oh...thanks man!! thanks for your help. now i can continue my I/O work.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 7:12 am
by Plasma HeadCrabD
also.Lucky draw system=random weapon box.
(i'm sorry.for my poor english)

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 12:13 pm
by JerC
Plasma HeadCrabD wrote:
Axel_m3sh wrote:definitely possible, on use, get a logic_case to pick a random case which calls on a certain point_template that spawns a weapon, disable button, enable button after set time, repeat lawl
Oh...thanks man!! thanks for your help. now i can continue my I/O work.
Now,that's cool!
I remember playing zombie mode on Black Ops at my friend and I always used to have good weapons (laser pistol,dark hole,LAW..)

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 1:00 pm
by Plasma HeadCrabD
-=jerC=- wrote:
Plasma HeadCrabD wrote:
Axel_m3sh wrote:definitely possible, on use, get a logic_case to pick a random case which calls on a certain point_template that spawns a weapon, disable button, enable button after set time, repeat lawl
Oh...thanks man!! thanks for your help. now i can continue my I/O work.
Now,that's cool!
I remember playing zombie mode on Black Ops at my friend and I always used to have good weapons (laser pistol,dark hole,LAW..)
i think you're lucky man!

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 2:20 pm
by destiny
Plasma HeadCrabD wrote:
-=jerC=- wrote:
Plasma HeadCrabD wrote:
Axel_m3sh wrote:definitely possible, on use, get a logic_case to pick a random case which calls on a certain point_template that spawns a weapon, disable button, enable button after set time, repeat lawl
Oh...thanks man!! thanks for your help. now i can continue my I/O work.
Now,that's cool!
I remember playing zombie mode on Black Ops at my friend and I always used to have good weapons (laser pistol,dark hole,LAW..)
i think you're lucky man!
i tryed it once and all i got was that it disapeared.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 3:00 pm
by Plasma HeadCrabD
destiny wrote:
Plasma HeadCrabD wrote:
-=jerC=- wrote:
Plasma HeadCrabD wrote:
Axel_m3sh wrote:definitely possible, on use, get a logic_case to pick a random case which calls on a certain point_template that spawns a weapon, disable button, enable button after set time, repeat lawl
Oh...thanks man!! thanks for your help. now i can continue my I/O work.
Now,that's cool!
I remember playing zombie mode on Black Ops at my friend and I always used to have good weapons (laser pistol,dark hole,LAW..)
i think you're lucky man!
i tryed it once and all i got was that it disapeared.
got teddy?