Show off work in progress models.
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Crimson
- npc_citizen

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by Crimson » Thu Aug 10, 2006 11:18 pm
i have xsi mod tool is that the same thing...
master of the crowbar
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Svanrog
- Combine Rebel

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by Svanrog » Thu Aug 10, 2006 11:41 pm
[quote="Crimson"]i have xsi mod tool is that the same thing...[/quoteYes. It has all the things you need to make models for source games. Probably skidz has Mod tool too, but I can't say for sure. Isn't the full version really expensive?

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Chandler
- npc_hunter

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by Chandler » Fri Aug 11, 2006 12:04 am
600 american dollars for Basic
5000 for absoulte full
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Svanrog
- Combine Rebel

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by Svanrog » Fri Aug 11, 2006 1:43 am
Chandler wrote:600 american dollars for Basic
5000 for absoulte full
It is that cheap?

Mod tool is enough for me anyway.

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skidz
- Obsidian Gold

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by skidz » Fri Aug 11, 2006 6:54 am
Mod tool is all you need depending which types of models you plan to make. Some of Valves models are actually way to high poly to be re-exported, even tho they did say they rarely went over the limit.
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tundra_cool
- npc_citizen

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by tundra_cool » Fri Aug 11, 2006 8:10 am
A big glass of beer:
Is it possible to have multiple skins for full, mid, and empty?
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skidz
- Obsidian Gold

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by skidz » Fri Aug 11, 2006 8:36 am
tundra_cool wrote:A big glass of beer:
Is it possible to have multiple skins for full, mid, and empty?
I bet its possible to make an animation

Use a pose parameter.
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Crimson
- npc_citizen

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by Crimson » Sun Aug 13, 2006 9:30 pm
ahh ok so i guess im using a good modeling program... well now to finmd out how to use it

master of the crowbar