Prop model requests here!

Show off work in progress models.
skidz
Obsidian Gold
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Prop model requests here!

Post by skidz »

If you have any models you might need for your maps post some images of the prop you want created and I will consider making it.
Models I would consider over others should include good reference images for me to model from and even better, good angles for textures.

Ill be posting screenshots of any completed models in this first post.

Image

Image

Image

Acouple I wont be able to get till I get home from holidays.
Last edited by skidz on Thu Aug 10, 2006 7:08 am, edited 1 time in total.
Scrap
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Post by Scrap »

holy mother of cow, those are some nice models. And im not saying this because your the developer, but because they are good models, and not high poly either.
skidz
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Post by skidz »

yea, I try to keep them as low as I can. For the globe I couldnt stand having a really low poly sphere so that would be the most polies in that scene.
Barnz
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Post by Barnz »

I can do some models too. Keep posting pictures guys.
Pampers
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Post by Pampers »

Make the globe a sepparate model so that you could spin it around (like that tic-tac-toe prop from hl2) or just shoot it of and play with it as a football.^^
Look ma' no hands!
Power-Mad
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Post by Power-Mad »

Image
skidz
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Post by skidz »

Power-Mad wrote:Chairs from star trek bridge:
http://www.yefchak.com/images/1701-D_Bridge_medium.jpg
The guy in the photo needs a beating.

Pampers wrote:Make the globe a sepparate model so that you could spin it around (like that tic-tac-toe prop from hl2) or just shoot it of and play with it as a football.^^
Exactly what I was thinking, two models and a ball_socket on both ends or something. Or maybe just a break model so when you shoot it the globe falls out and rolls around..
The spinning idea is better tho.
Crimson
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Post by Crimson »

... this makes me angry because i dont know how to do it also what modeling program do u use skitz?
master of the crowbar
Barnz
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Post by Barnz »

Softimage XSI.
skidz
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Post by skidz »

Barnz wrote:Softimage XSI.
Svanrog
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Post by Svanrog »

Do you mean that you are helping the comunity? Helping out the poor mappers with no guardian modellers? That's the spirit!

Btw, here's a preview of a model I made. (Skin is not finished. Needs a few decals, envmaps+envmap mask and maybe something else too. Like a normal map)
Barnz
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Post by Barnz »

Excuse me but what the heck is that?
Svanrog
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Post by Svanrog »

Barnz wrote:Excuse me but what the heck is that?
Lol. Some crates. :) Hopefully they will look a lot better once I apply an env map and decals on them. :?
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Vasili
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Post by Vasili »

I'd like The prop's from Counter strike source
Svanrog
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Post by Svanrog »

Vasili wrote:I'd like The prop's from Counter strike source
You'll have to extract them from the CSS gcf. If you want to know what that is, just ask.
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